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Giraffe Town

Oct 2, 2018 Action $7.99
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Action indie game Giraffe Town launched in 2018 from developer and publisher samer-khatib-snowconesolid-productions. It has 309 Steam reviews listed at 0% positive/mixed and an initial budget price of $7.99.

Overview

Giraffe Town is a 2018 Action game developed by Samer Khatib (Snowconesolid Productions) and published by Samer Khatib (Snowconesolid Productions). On Steam it has gathered 310 player reviews, 81% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $8. The pairing of developer Samer Khatib (Snowconesolid Productions) with publisher Samer Khatib (Snowconesolid Productions) is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 11,000 to 26,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Giraffe Town can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

310

Positive

81%

Steam appid

941480

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

11K to 26K

units (median: 19K)

≈ $51K to $119K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

11K median 26K
+ How is this calculated?
310 reviews × NB(60) = 18,600 median units
Factor Adjustment
base +50
year_2018 +15
price_$8 -5
positive_81% 0
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Giraffe Town at roughly 11,000 to 26,000 copies, with a median around 19,000, derived from its 310 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $85K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $7.99

Across 6 observed UTC days from 2026-08-01 to 2026-09-05, the daily lowest tracked USD price across stores ranged from $7.99 to $7.99. The tracked-window low was $7.99 on 2026-08-01.

$6 $8 $9 08-0108-0808-1508-2208-2909-05 2026-08-01: $7.99 2026-08-08: $7.99 2026-08-15: $7.99 2026-08-22: $7.99 2026-08-29: $7.99 2026-09-05: $7.99 2026-08-01: $7.99 (tracked-window low) 2026-08-08: $7.99 (tracked-window low) 2026-08-15: $7.99 (tracked-window low) 2026-08-22: $7.99 (tracked-window low) 2026-08-29: $7.99 (tracked-window low) 2026-09-05: $7.99 (tracked-window low) Tracked-window low: $7.99 on 2026-08-01

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $7.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-05 06:44 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureIndie

Frequently asked questions

How many copies has Giraffe Town sold?
indielist estimates Giraffe Town has sold between 11,160 and 26,040 units (median 18,600), derived from its 310 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Giraffe Town?
Giraffe Town was developed by Samer Khatib (Snowconesolid Productions) and published by Samer Khatib (Snowconesolid Productions).
Who published Giraffe Town?
Giraffe Town was published by Samer Khatib (Snowconesolid Productions), developed by Samer Khatib (Snowconesolid Productions). See Samer Khatib (Snowconesolid Productions)'s full catalogue and submission status on indielist.
When was Giraffe Town released?
Giraffe Town was released in 2018.
How many reviews does Giraffe Town have on Steam?
Giraffe Town has 310 Steam reviews, of which 81% are positive.
Is Giraffe Town worth playing?
Steam players rate Giraffe Town 81% positive across 310 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Giraffe Town can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, Samer Khatib (Snowconesolid Productions)'s other releases and Samer Khatib (Snowconesolid Productions)'s wider catalog are one click away, letting developers benchmark where Giraffe Town sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Giraffe Town page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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