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Gnomes & Goblins

Sep 23, 2020 Adventure $19.99
Developer Wevr, Inc. Publisher Wevr, Inc.
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Adventure indie game Gnomes & Goblins launched in 2020, with wevr-inc handling both development and publishing. Its Steam listing has 102 reviews with a mixed rating, and its initial price was $19.99; the engine is unknown.

Overview

Gnomes & Goblins is a 2020 Adventure game developed by Wevr, Inc. and published by Wevr, Inc.. On Steam it has gathered 102 player reviews, 73% of them positive, which counts as a mixed-to-positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $20. The pairing of developer Wevr, Inc. with publisher Wevr, Inc. is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 5,000 to 11,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Gnomes & Goblins can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

102

Positive

73%

Steam appid

1157940

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

5K to 11K

units (median: 8K)

≈ $52K to $122K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

5K median 11K
+ How is this calculated?
102 reviews × NB(75) = 7,650 median units
Factor Adjustment
base +50
year_2020 +15
price_$20 0
positive_73% 0
genre_Adventure +10
final NB 75

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Gnomes & Goblins at roughly 5,000 to 11,000 copies, with a median around 8,000, derived from its 102 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $87K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

4 observed days · window low $19.99

Across 4 observed UTC days from 2026-09-27 to 2026-10-18, the daily lowest tracked USD price across stores ranged from $19.99 to $19.99. The tracked-window low was $19.99 on 2026-09-27.

$17 $19 $22 09-2710-0410-1110-18 2026-09-27: $19.99 2026-10-04: $19.99 2026-10-11: $19.99 2026-10-18: $19.99 2026-09-27: $19.99 (tracked-window low) 2026-10-04: $19.99 (tracked-window low) 2026-10-11: $19.99 (tracked-window low) 2026-10-18: $19.99 (tracked-window low) Tracked-window low: $19.99 on 2026-09-27

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-10-18 05:32 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureCasualIndieSimulation

Frequently asked questions

How many copies has Gnomes & Goblins sold?
indielist estimates Gnomes & Goblins has sold between 4,590 and 10,710 units (median 7,650), derived from its 102 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Gnomes & Goblins?
Gnomes & Goblins was developed by Wevr, Inc. and published by Wevr, Inc..
Who published Gnomes & Goblins?
Gnomes & Goblins was published by Wevr, Inc., developed by Wevr, Inc.. See Wevr, Inc.'s full catalogue and submission status on indielist.
When was Gnomes & Goblins released?
Gnomes & Goblins was released in 2020.
How many reviews does Gnomes & Goblins have on Steam?
Gnomes & Goblins has 102 Steam reviews, of which 73% are positive.
Is Gnomes & Goblins worth playing?
Steam players rate Gnomes & Goblins 73% positive across 102 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Gnomes & Goblins can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Wevr, Inc.'s other releases and Wevr, Inc.'s wider catalog are one click away, letting developers benchmark where Gnomes & Goblins sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Gnomes & Goblins page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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