Goat Simulator
Profile updated
A simulation sandbox, Goat Simulator offers open-world comedy gameplay. Released in 2014 by Coffee Stain Publishing, it has garnered 54,425 Steam reviews with 91% positive sentiment. This title is developed by Coffee Stain Studios.
Overview
Goat Simulator is a 2014 Casual game developed by Coffee Stain Studios and published by Coffee Stain Publishing. On Steam it has gathered 69,945 player reviews, 91% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Coffee Stain Studios with publisher Coffee Stain Publishing is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 2.9 million to 6.9 million units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Goat Simulator can be compared against similar Casual titles and benchmarked on review counts and estimated sales.
Reviews
69,945
Positive
91%
Steam appid
265930
Engine
Unknown
Sales estimate
vv1.02.9M to 6.9M
units (median: 4.9M)
≈ $16.8M to $39.1M net revenue (Steam cut + refunds + regional discount applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2014 | +30 |
| price_$10 | -5 |
| positive_91% | +10 |
| genre_Casual | -15 |
| final NB | 70 |
Confidence range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use a multi-factor Boxleiter method against public Steam review counts.
They are not authoritative sales data. Actual sales can deviate by
±50% in either direction. Free-to-play games, deeply discounted titles, and games
with heavy bundle distribution have larger error margins. Algorithm version
v1.0.
indielist estimates lifetime unit sales for Goat Simulator at roughly 2.9 million to 6.9 million copies, with a median around 4.9 million, derived from its 69,945 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $27.9M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $6.09Over the last 90 days the price ranged from $6.09 to $9.99, averaging $9.35 across 3 discount windows, with a historical low of $6.09 on 2026-04-28.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosureLive prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
linuxmacwindows
Frequently asked questions
- How many copies has Goat Simulator sold?
- indielist estimates Goat Simulator has sold between 2,937,690 and 6,854,610 units (median 4,896,150), derived from its 69,945 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Goat Simulator?
- Goat Simulator was developed by Coffee Stain Studios and published by Coffee Stain Publishing.
- When was Goat Simulator released?
- Goat Simulator was released in 2014.
- How many reviews does Goat Simulator have on Steam?
- Goat Simulator has 69,945 Steam reviews, of which 91% are positive.
Ecosystem
indielist positions Goat Simulator within the Casual segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Coffee Stain Studios's other releases and Coffee Stain Publishing's wider catalog are one click away, letting developers benchmark where Goat Simulator sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Goat Simulator page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.