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Gordian Rooms 2: A curious island

Jan 19, 2024 Adventure $24.99
Developer Crimsonite Games Publisher Crimsonite Games
G
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Adventure indie game sequel centered on a curious island, from developer and publisher Crimsonite Games. It launched in 2024 at $24.99 and has 150 Steam reviews, with the listing showing 0% positive and a mixed rating.

Overview

Gordian Rooms 2: A curious island is a 2024 Adventure game developed by Crimsonite Games and published by Crimsonite Games. On Steam it has gathered 151 player reviews, 76% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $25. The pairing of developer Crimsonite Games with publisher Crimsonite Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 6,000 to 14,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Gordian Rooms 2: A curious island can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

151

Positive

76%

Steam appid

1528220

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

6K to 14K

units (median: 10K)

≈ $84K to $196K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

6K median 14K
+ How is this calculated?
151 reviews × NB(65) = 9,815 median units
Factor Adjustment
base +50
year_2024 0
price_$25 +5
positive_76% 0
genre_Adventure +10
final NB 65

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Gordian Rooms 2: A curious island at roughly 6,000 to 14,000 copies, with a median around 10,000, derived from its 151 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $140K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

4 observed days · window low $8.49

Across 4 observed UTC days from 2026-08-16 to 2026-09-06, the daily lowest tracked USD price across stores ranged from $8.49 to $24.99. The tracked-window low was $8.49 on 2026-08-16.

$7 $17 $27 08-1608-2308-3009-06 2026-08-16: $8.49 2026-08-23: $24.99 2026-08-30: $24.99 2026-09-06: $24.99 2026-08-16: $8.49 (tracked-window low) 2026-08-23: $24.99 2026-08-30: $24.99 2026-09-06: $24.99 Tracked-window low: $8.49 on 2026-08-16

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-06 07:13 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureIndie

Frequently asked questions

How many copies has Gordian Rooms 2: A curious island sold?
indielist estimates Gordian Rooms 2: A curious island has sold between 5,889 and 13,741 units (median 9,815), derived from its 151 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Gordian Rooms 2: A curious island?
Gordian Rooms 2: A curious island was developed by Crimsonite Games and published by Crimsonite Games.
Who published Gordian Rooms 2: A curious island?
Gordian Rooms 2: A curious island was published by Crimsonite Games, developed by Crimsonite Games. See Crimsonite Games's full catalogue and submission status on indielist.
When was Gordian Rooms 2: A curious island released?
Gordian Rooms 2: A curious island was released in 2024.
How many reviews does Gordian Rooms 2: A curious island have on Steam?
Gordian Rooms 2: A curious island has 151 Steam reviews, of which 76% are positive.
Is Gordian Rooms 2: A curious island worth playing?
Steam players rate Gordian Rooms 2: A curious island 76% positive across 151 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Gordian Rooms 2: A curious island can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Crimsonite Games's other releases and Crimsonite Games's wider catalog are one click away, letting developers benchmark where Gordian Rooms 2: A curious island sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Gordian Rooms 2: A curious island page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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