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GRIME II

Mar 31, 2026 Action $27.99
Developer Clover Bite Publisher Kwalee
G
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GRIME II is an upcoming action RPG releasing in 2026. This title, with 1,402 Steam reviews pending, offers a new entry in the action genre. The developer slug is unknown.

Overview

GRIME II is a 2026 Action game developed by Clover Bite and published by Kwalee. On Steam it has gathered 1,868 player reviews, 87% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $28. The pairing of developer Clover Bite with publisher Kwalee is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 62,000 to 144,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, GRIME II can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

1,868

Positive

87%

Steam appid

2529790

Engine

Unknown

Players (snapshot)

231

Historical snapshot ·

Sales estimate

v1.0

62K to 144K

units (median: 103K)

≈ $986K to $2.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

62K median 144K
+ How is this calculated?
1,868 reviews × NB(55) = 102,740 median units
Factor Adjustment
base +50
year_2026 -10
price_$28 +5
positive_87% +10
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for GRIME II at roughly 62,000 to 144,000 copies, with a median around 103,000, derived from its 1,868 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.6M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

18 observed days · window low $22.39

Across 18 observed UTC days from 2026-05-31 to 2026-07-23, the daily lowest tracked USD price across stores ranged from $22.39 to $27.99. The tracked-window low was $22.39 on 2026-07-15.

$19 $25 $31 05-3106-0306-0707-1607-2007-23 2026-05-31: $27.99 2026-06-01: $27.99 2026-06-02: $27.99 2026-06-03: $27.99 2026-06-04: $27.99 2026-06-05: $27.99 2026-06-06: $27.99 2026-06-07: $27.99 2026-06-08: $27.99 2026-07-15: $22.39 2026-07-16: $22.39 2026-07-17: $22.39 2026-07-18: $22.39 2026-07-19: $22.39 2026-07-20: $22.39 2026-07-21: $22.39 2026-07-22: $22.39 2026-07-23: $22.39 2026-05-31: $27.99 2026-06-01: $27.99 2026-06-02: $27.99 2026-06-03: $27.99 2026-06-04: $27.99 2026-06-05: $27.99 2026-06-06: $27.99 2026-06-07: $27.99 2026-06-08: $27.99 2026-07-15: $22.39 (tracked-window low) 2026-07-16: $22.39 (tracked-window low) 2026-07-17: $22.39 (tracked-window low) 2026-07-18: $22.39 (tracked-window low) 2026-07-19: $22.39 (tracked-window low) 2026-07-20: $22.39 (tracked-window low) 2026-07-21: $22.39 (tracked-window low) 2026-07-22: $22.39 (tracked-window low) 2026-07-23: $22.39 (tracked-window low) Tracked-window low: $22.39 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -20%
    $22.39 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-23 04:49 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionIndieRPG

Frequently asked questions

How many copies has GRIME II sold?
indielist estimates GRIME II has sold between 61,644 and 143,836 units (median 102,740), derived from its 1,868 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed GRIME II?
GRIME II was developed by Clover Bite and published by Kwalee.
Who published GRIME II?
GRIME II was published by Kwalee, developed by Clover Bite. See Kwalee's full catalogue and submission status on indielist.
When was GRIME II released?
GRIME II was released in 2026.
How many reviews does GRIME II have on Steam?
GRIME II has 1,868 Steam reviews, of which 87% are positive.
Is GRIME II worth playing?
Steam players rate GRIME II 87% positive across 1,868 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like GRIME II can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, Clover Bite's other releases and Kwalee's wider catalog are one click away, letting developers benchmark where GRIME II sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same GRIME II page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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