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Growing Up

Oct 13, 2021 Adventure $14.99
Developer Vile Monarch Publisher Vile Monarch
G
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Adventure indie game Growing Up comes from Vile Monarch, listed as both developer and publisher. Released in 2021, it has 3,627 Steam reviews with 88% positive sentiment, and an initial price of $14.99.

Overview

Growing Up is a 2021 Adventure game developed by Vile Monarch and published by Vile Monarch. On Steam it has gathered 3,455 player reviews, 88% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on mac, windows, and launched at $15. The pairing of developer Vile Monarch with publisher Vile Monarch is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 176,000 to 411,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Growing Up can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

3,455

Positive

88%

Steam appid

1191120

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

176K to 411K

units (median: 294K)

≈ $1.5M to $3.5M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

176K median 411K
+ How is this calculated?
3,455 reviews × NB(85) = 293,675 median units
Factor Adjustment
base +50
year_2021 +15
price_$15 0
positive_88% +10
genre_Adventure +10
final NB 85

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Growing Up at roughly 176,000 to 411,000 copies, with a median around 294,000, derived from its 3,455 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $2.5M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

17 observed days · window low $6.74

Across 17 observed UTC days from 2026-06-10 to 2026-09-04, the daily lowest tracked USD price across stores ranged from $6.74 to $14.99. The tracked-window low was $6.74 on 2026-08-21.

$5 $11 $16 06-1007-1607-1907-2408-1409-04 2026-06-10: $14.99 2026-06-11: $14.99 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $7.49 2026-07-19: $7.49 2026-07-20: $7.49 2026-07-21: $7.49 2026-07-22: $7.49 2026-07-24: $7.49 2026-07-31: $7.49 2026-08-07: $7.49 2026-08-14: $14.99 2026-08-21: $6.74 2026-08-28: $6.74 2026-09-04: $7.49 2026-06-10: $14.99 2026-06-11: $14.99 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $7.49 2026-07-19: $7.49 2026-07-20: $7.49 2026-07-21: $7.49 2026-07-22: $7.49 2026-07-24: $7.49 2026-07-31: $7.49 2026-08-07: $7.49 2026-08-14: $14.99 2026-08-21: $6.74 (tracked-window low) 2026-08-28: $6.74 (tracked-window low) 2026-09-04: $7.49 Tracked-window low: $6.74 on 2026-08-21

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -50%
    $7.49 Buy
  • Steam reference
    $14.99 Buy
  • Humble Store
    $14.99 Buy
  • Green Man Gaming
  • Fanatical

Latest tracked store observations (2026-09-04 06:00 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

AdventureCasualIndieRPGSimulationStrategy

Frequently asked questions

How many copies has Growing Up sold?
indielist estimates Growing Up has sold between 176,205 and 411,145 units (median 293,675), derived from its 3,455 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Growing Up?
Growing Up was developed by Vile Monarch and published by Vile Monarch.
Who published Growing Up?
Growing Up was published by Vile Monarch, developed by Vile Monarch. See Vile Monarch's full catalogue and submission status on indielist.
When was Growing Up released?
Growing Up was released in 2021.
How many reviews does Growing Up have on Steam?
Growing Up has 3,455 Steam reviews, of which 88% are positive.
Is Growing Up worth playing?
Steam players rate Growing Up 88% positive across 3,455 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Growing Up can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Vile Monarch's other releases and Vile Monarch's wider catalog are one click away, letting developers benchmark where Growing Up sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Growing Up page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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