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Hack 'n' Slash

Sep 9, 2014 Adventure $13.37
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Hack 'n' Slash header

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Adventure indie game Hack 'n' Slash launched in 2014 from Double Fine Productions, with the same studio listed as developer and publisher. Steam shows 925 reviews at 52% positive, a mixed reception, and an initial price of $13.37.

Overview

Hack 'n' Slash is a 2014 Adventure game developed by Double Fine Productions and published by Double Fine Productions. On Steam it has gathered 537 player reviews, 53% of them positive, which counts as a mixed reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $13. The pairing of developer Double Fine Productions with publisher Double Fine Productions is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 26,000 to 60,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Hack 'n' Slash can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

537

Positive

53%

Steam appid

246070

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

26K to 60K

units (median: 43K)

≈ $197K to $459K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

26K median 60K
+ How is this calculated?
537 reviews × NB(80) = 42,960 median units
Factor Adjustment
base +50
year_2014 +30
price_$13 0
positive_53% -10
genre_Adventure +10
final NB 80

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Hack 'n' Slash at roughly 26,000 to 60,000 copies, with a median around 43,000, derived from its 537 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $328K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $2.67

Across 9 observed UTC days from 2026-07-20 to 2026-09-01, the daily lowest tracked USD price across stores ranged from $2.67 to $13.37. The tracked-window low was $2.67 on 2026-08-04.

$1 $8 $15 07-2007-2207-2808-1108-1809-01 2026-07-20: $13.37 2026-07-21: $13.37 2026-07-22: $13.37 2026-07-28: $13.37 2026-08-04: $2.67 2026-08-11: $13.37 2026-08-18: $13.37 2026-08-25: $13.37 2026-09-01: $13.37 2026-07-20: $13.37 2026-07-21: $13.37 2026-07-22: $13.37 2026-07-28: $13.37 2026-08-04: $2.67 (tracked-window low) 2026-08-11: $13.37 2026-08-18: $13.37 2026-08-25: $13.37 2026-09-01: $13.37 Tracked-window low: $2.67 on 2026-08-04

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $13.37 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-01 06:10 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureCasualIndie

Frequently asked questions

How many copies has Hack 'n' Slash sold?
indielist estimates Hack 'n' Slash has sold between 25,776 and 60,144 units (median 42,960), derived from its 537 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Hack 'n' Slash?
Hack 'n' Slash was developed by Double Fine Productions and published by Double Fine Productions.
Who published Hack 'n' Slash?
Hack 'n' Slash was published by Double Fine Productions, developed by Double Fine Productions. See Double Fine Productions's full catalogue and submission status on indielist.
When was Hack 'n' Slash released?
Hack 'n' Slash was released in 2014.
How many reviews does Hack 'n' Slash have on Steam?
Hack 'n' Slash has 537 Steam reviews, of which 53% are positive.
Is Hack 'n' Slash worth playing?
Steam players rate Hack 'n' Slash 53% positive across 537 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Hack 'n' Slash can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Double Fine Productions's other releases and Double Fine Productions's wider catalog are one click away, letting developers benchmark where Hack 'n' Slash sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Hack 'n' Slash page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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