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Haque

Nov 22, 2017 Indie $14.99
Developer SuperTry Studios Publisher SuperTry Studios
H
Haque header

Profile updated

Indie game Haque comes from SuperTry Studios, with the same studio listed as developer and publisher. Released in 2017 at an initial $14.99 price, it has 126 Steam reviews with 86% positive, giving it an underrated indie profile.

Overview

Haque is a 2017 Indie game developed by SuperTry Studios and published by SuperTry Studios. On Steam it has gathered 126 player reviews, 86% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer SuperTry Studios with publisher SuperTry Studios is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 7,000 to 16,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Haque can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

126

Positive

86%

Steam appid

662540

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

7K to 16K

units (median: 11K)

≈ $58K to $136K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

7K median 16K
+ How is this calculated?
126 reviews × NB(90) = 11,340 median units
Factor Adjustment
base +50
year_2017 +30
price_$15 0
positive_86% +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Haque at roughly 7,000 to 16,000 copies, with a median around 11,000, derived from its 126 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $97K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $14.99

Across 14 observed UTC days from 2026-07-15 to 2026-09-01, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-15.

$12 $14 $16 07-1507-1807-2007-2808-1109-01 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-28: $14.99 2026-08-04: $14.99 2026-08-11: $14.99 2026-08-18: $14.99 2026-08-25: $14.99 2026-09-01: $14.99 2026-07-15: $14.99 (tracked-window low) 2026-07-16: $14.99 (tracked-window low) 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) 2026-07-28: $14.99 (tracked-window low) 2026-08-04: $14.99 (tracked-window low) 2026-08-11: $14.99 (tracked-window low) 2026-08-18: $14.99 (tracked-window low) 2026-08-25: $14.99 (tracked-window low) 2026-09-01: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-01 06:29 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

IndieRPGStrategy

Frequently asked questions

How many copies has Haque sold?
indielist estimates Haque has sold between 6,804 and 15,876 units (median 11,340), derived from its 126 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Haque?
Haque was developed by SuperTry Studios and published by SuperTry Studios.
Who published Haque?
Haque was published by SuperTry Studios, developed by SuperTry Studios. See SuperTry Studios's full catalogue and submission status on indielist.
When was Haque released?
Haque was released in 2017.
How many reviews does Haque have on Steam?
Haque has 126 Steam reviews, of which 86% are positive.
Is Haque worth playing?
Steam players rate Haque 86% positive across 126 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Haque can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, SuperTry Studios's other releases and SuperTry Studios's wider catalog are one click away, letting developers benchmark where Haque sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Haque page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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