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Hard Time

Aug 16, 2017 Action $4.99
Developer MDickie Publisher MDickie
H
Hard Time header

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Action indie game Hard Time launched in 2017 from developer and publisher mdickie. With 303 Steam reviews at 89% positive, it has a small but strong player signal, and its $4.99 initial price puts it in the budget range.

Overview

Hard Time is a 2017 Action game developed by MDickie and published by MDickie. On Steam it has gathered 303 player reviews, 89% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on mac, windows, and launched at $5. The pairing of developer MDickie with publisher MDickie is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 13,000 to 30,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Hard Time can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

303

Positive

89%

Steam appid

686440

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

13K to 30K

units (median: 21K)

≈ $36K to $85K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

13K median 30K
+ How is this calculated?
303 reviews × NB(70) = 21,210 median units
Factor Adjustment
base +50
year_2017 +30
price_$5 -20
positive_89% +10
final NB 70

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Hard Time at roughly 13,000 to 30,000 copies, with a median around 21,000, derived from its 303 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $60K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $2.99

Across 14 observed UTC days from 2026-07-15 to 2026-09-02, the daily lowest tracked USD price across stores ranged from $2.99 to $4.99. The tracked-window low was $2.99 on 2026-08-05.

$2 $4 $6 07-1507-1807-2007-2908-1209-02 2026-07-15: $4.99 2026-07-16: $4.99 2026-07-17: $4.99 2026-07-18: $4.99 2026-07-19: $4.99 2026-07-20: $4.99 2026-07-21: $4.99 2026-07-22: $4.99 2026-07-29: $4.99 2026-08-05: $2.99 2026-08-12: $4.99 2026-08-19: $4.99 2026-08-26: $4.99 2026-09-02: $4.99 2026-07-15: $4.99 2026-07-16: $4.99 2026-07-17: $4.99 2026-07-18: $4.99 2026-07-19: $4.99 2026-07-20: $4.99 2026-07-21: $4.99 2026-07-22: $4.99 2026-07-29: $4.99 2026-08-05: $2.99 (tracked-window low) 2026-08-12: $4.99 2026-08-19: $4.99 2026-08-26: $4.99 2026-09-02: $4.99 Tracked-window low: $2.99 on 2026-08-05

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-02 05:18 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

ActionAdventureIndieRPGSimulation

Frequently asked questions

How many copies has Hard Time sold?
indielist estimates Hard Time has sold between 12,726 and 29,694 units (median 21,210), derived from its 303 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Hard Time?
Hard Time was developed by MDickie and published by MDickie.
Who published Hard Time?
Hard Time was published by MDickie, developed by MDickie. See MDickie's full catalogue and submission status on indielist.
When was Hard Time released?
Hard Time was released in 2017.
How many reviews does Hard Time have on Steam?
Hard Time has 303 Steam reviews, of which 89% are positive.
Is Hard Time worth playing?
Steam players rate Hard Time 89% positive across 303 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Hard Time can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, MDickie's other releases and MDickie's wider catalog are one click away, letting developers benchmark where Hard Time sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Hard Time page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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