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Haven Moon

Jul 8, 2016 Adventure $11.99
Developer Francois Roussel Publisher Francois Roussel
H
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Adventure indie game Haven Moon offers a focused genre pick from developer François Roussel. Released in 2016 and self-published under the same François Roussel label, it has 692 Steam reviews with a 79% positive, mostly positive rating and launched at $11.99.

Overview

Haven Moon is a 2016 Adventure game developed by Francois Roussel and published by Francois Roussel. On Steam it has gathered 643 player reviews, 79% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $12. The pairing of developer Francois Roussel with publisher Francois Roussel is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 35,000 to 81,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Haven Moon can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

643

Positive

79%

Steam appid

493720

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

35K to 81K

units (median: 58K)

≈ $238K to $555K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

35K median 81K
+ How is this calculated?
643 reviews × NB(90) = 57,870 median units
Factor Adjustment
base +50
year_2016 +30
price_$12 0
positive_79% 0
genre_Adventure +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Haven Moon at roughly 35,000 to 81,000 copies, with a median around 58,000, derived from its 643 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $396K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

10 observed days · window low $5.99

Across 10 observed UTC days from 2026-07-20 to 2026-09-04, the daily lowest tracked USD price across stores ranged from $5.99 to $11.99. The tracked-window low was $5.99 on 2026-09-04.

$4 $9 $13 07-2007-2207-3108-0708-2109-04 2026-07-20: $11.99 2026-07-21: $11.99 2026-07-22: $11.99 2026-07-24: $11.99 2026-07-31: $11.99 2026-08-07: $11.99 2026-08-14: $11.99 2026-08-21: $11.99 2026-08-28: $11.99 2026-09-04: $5.99 2026-07-20: $11.99 2026-07-21: $11.99 2026-07-22: $11.99 2026-07-24: $11.99 2026-07-31: $11.99 2026-08-07: $11.99 2026-08-14: $11.99 2026-08-21: $11.99 2026-08-28: $11.99 2026-09-04: $5.99 (tracked-window low) Tracked-window low: $5.99 on 2026-09-04

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -50%
    $5.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-04 05:50 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureCasualIndie

Frequently asked questions

How many copies has Haven Moon sold?
indielist estimates Haven Moon has sold between 34,722 and 81,018 units (median 57,870), derived from its 643 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Haven Moon?
Haven Moon was developed by Francois Roussel and published by Francois Roussel.
Who published Haven Moon?
Haven Moon was published by Francois Roussel, developed by Francois Roussel. See Francois Roussel's full catalogue and submission status on indielist.
When was Haven Moon released?
Haven Moon was released in 2016.
How many reviews does Haven Moon have on Steam?
Haven Moon has 643 Steam reviews, of which 79% are positive.
Is Haven Moon worth playing?
Steam players rate Haven Moon 79% positive across 643 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Haven Moon can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Francois Roussel's other releases and Francois Roussel's wider catalog are one click away, letting developers benchmark where Haven Moon sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Haven Moon page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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