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Healer's Quest

Apr 18, 2018 Indie $14.99
Developer Rablo Games Publisher Rablo Games
H
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An indie game from Rablo Games, Healer's Quest sits in the modest-review, positive-reception bracket on Steam. It launched in 2018 with 321 reviews at 84% positive, and the matching developer/publisher slug indicates it was self-published at $14.99.

Overview

Healer's Quest is a 2018 Indie game developed by Rablo Games and published by Rablo Games. On Steam it has gathered 228 player reviews, 84% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $15. The pairing of developer Rablo Games with publisher Rablo Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 9,000 to 21,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Healer's Quest can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

228

Positive

84%

Steam appid

598490

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

9K to 21K

units (median: 15K)

≈ $76K to $178K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

9K median 21K
+ How is this calculated?
228 reviews × NB(65) = 14,820 median units
Factor Adjustment
base +50
year_2018 +15
price_$15 0
positive_84% 0
final NB 65

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Healer's Quest at roughly 9,000 to 21,000 copies, with a median around 15,000, derived from its 228 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $127K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $1.49

Across 15 observed UTC days from 2026-07-15 to 2026-09-03, the daily lowest tracked USD price across stores ranged from $1.49 to $14.99. The tracked-window low was $1.49 on 2026-07-15.

$0 $8 $16 07-1507-1807-2107-2308-1309-03 2026-07-15: $1.49 2026-07-16: $1.49 2026-07-17: $1.49 2026-07-18: $1.49 2026-07-19: $1.49 2026-07-20: $1.49 2026-07-21: $1.49 2026-07-22: $1.49 2026-07-23: $1.49 2026-07-30: $14.99 2026-08-06: $1.54 2026-08-13: $14.99 2026-08-20: $1.49 2026-08-27: $1.49 2026-09-03: $1.49 2026-07-15: $1.49 (tracked-window low) 2026-07-16: $1.49 (tracked-window low) 2026-07-17: $1.49 (tracked-window low) 2026-07-18: $1.49 (tracked-window low) 2026-07-19: $1.49 (tracked-window low) 2026-07-20: $1.49 (tracked-window low) 2026-07-21: $1.49 (tracked-window low) 2026-07-22: $1.49 (tracked-window low) 2026-07-23: $1.49 (tracked-window low) 2026-07-30: $14.99 2026-08-06: $1.54 2026-08-13: $14.99 2026-08-20: $1.49 (tracked-window low) 2026-08-27: $1.49 (tracked-window low) 2026-09-03: $1.49 (tracked-window low) Tracked-window low: $1.49 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Green Man Gaming -90%
    $1.49 Buy
  • Steam reference
    $14.99 Buy
  • Humble Store
    $14.99 Buy
  • Fanatical -10%
    $15.65 Buy
  • GOG.com

Latest tracked store observations (2026-09-03 07:22 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieRPG

Frequently asked questions

How many copies has Healer's Quest sold?
indielist estimates Healer's Quest has sold between 8,892 and 20,748 units (median 14,820), derived from its 228 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Healer's Quest?
Healer's Quest was developed by Rablo Games and published by Rablo Games.
Who published Healer's Quest?
Healer's Quest was published by Rablo Games, developed by Rablo Games. See Rablo Games's full catalogue and submission status on indielist.
When was Healer's Quest released?
Healer's Quest was released in 2018.
How many reviews does Healer's Quest have on Steam?
Healer's Quest has 228 Steam reviews, of which 84% are positive.
Is Healer's Quest worth playing?
Steam players rate Healer's Quest 84% positive across 228 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Healer's Quest can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Rablo Games's other releases and Rablo Games's wider catalog are one click away, letting developers benchmark where Healer's Quest sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Healer's Quest page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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