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Heart's Medicine - Time to Heal

Sep 20, 2016 Adventure $19.99
Developer Blue Giraffe Publisher GameHouse
H
Heart's Medicine - Time to Heal header

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Adventure indie game Heart's Medicine - Time to Heal launched in 2016 from developer blue-giraffe and publisher gamehouse. On Steam it has 882 reviews with 94% positive sentiment, and an initial price of $19.99.

Overview

Heart's Medicine - Time to Heal is a 2016 Adventure game developed by Blue Giraffe and published by GameHouse. On Steam it has gathered 807 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on mac, windows, and launched at $20. The pairing of developer Blue Giraffe with publisher GameHouse is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 48,000 to 113,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Heart's Medicine - Time to Heal can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

807

Positive

94%

Steam appid

494230

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

48K to 113K

units (median: 81K)

≈ $553K to $1.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

48K median 113K
+ How is this calculated?
807 reviews × NB(100) = 80,700 median units
Factor Adjustment
base +50
year_2016 +30
price_$20 0
positive_94% +10
genre_Adventure +10
final NB 100

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Heart's Medicine - Time to Heal at roughly 48,000 to 113,000 copies, with a median around 81,000, derived from its 807 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $921K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

13 observed days · window low $15.99

Across 13 observed UTC days from 2026-07-17 to 2026-09-04, the daily lowest tracked USD price across stores ranged from $15.99 to $19.99. The tracked-window low was $15.99 on 2026-08-21.

$13 $18 $22 07-1707-1907-2207-3108-2109-04 2026-07-17: $19.99 2026-07-18: $19.99 2026-07-19: $19.99 2026-07-20: $19.99 2026-07-21: $19.99 2026-07-22: $19.99 2026-07-24: $19.99 2026-07-31: $19.99 2026-08-07: $19.99 2026-08-14: $19.99 2026-08-21: $15.99 2026-08-28: $19.99 2026-09-04: $19.99 2026-07-17: $19.99 2026-07-18: $19.99 2026-07-19: $19.99 2026-07-20: $19.99 2026-07-21: $19.99 2026-07-22: $19.99 2026-07-24: $19.99 2026-07-31: $19.99 2026-08-07: $19.99 2026-08-14: $19.99 2026-08-21: $15.99 (tracked-window low) 2026-08-28: $19.99 2026-09-04: $19.99 Tracked-window low: $15.99 on 2026-08-21

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-04 06:34 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

AdventureCasualIndieSimulation

Frequently asked questions

How many copies has Heart's Medicine - Time to Heal sold?
indielist estimates Heart's Medicine - Time to Heal has sold between 48,420 and 112,980 units (median 80,700), derived from its 807 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Heart's Medicine - Time to Heal?
Heart's Medicine - Time to Heal was developed by Blue Giraffe and published by GameHouse.
Who published Heart's Medicine - Time to Heal?
Heart's Medicine - Time to Heal was published by GameHouse, developed by Blue Giraffe. See GameHouse's full catalogue and submission status on indielist.
When was Heart's Medicine - Time to Heal released?
Heart's Medicine - Time to Heal was released in 2016.
How many reviews does Heart's Medicine - Time to Heal have on Steam?
Heart's Medicine - Time to Heal has 807 Steam reviews, of which 94% are positive.
Is Heart's Medicine - Time to Heal worth playing?
Steam players rate Heart's Medicine - Time to Heal 94% positive across 807 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Heart's Medicine - Time to Heal can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Blue Giraffe's other releases and GameHouse's wider catalog are one click away, letting developers benchmark where Heart's Medicine - Time to Heal sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Heart's Medicine - Time to Heal page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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