House Builder 2: Casual Construction
Profile updated
Casual construction frames this adventure indie game from freemind-s-a, with the studio also publishing. Launched in 2025 at $14.99, House Builder 2: Casual Construction has 150 Steam reviews and a 53% positive mixed rating.
Overview
House Builder 2: Casual Construction is a 2025 Adventure game developed by FreeMind S.A. and published by FreeMind S.A.. On Steam it has gathered 104 player reviews, 57% of them positive, which counts as a mixed reception among indie titles in the Adventure category. The game is available on windows, and launched at $15. The pairing of developer FreeMind S.A. with publisher FreeMind S.A. is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 2,000 to 6,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, House Builder 2: Casual Construction can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.
Reviews
104
Positive
57%
Steam appid
2827960
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.02K to 6K
units (median: 4K)
≈ $21K to $50K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2025 | -10 |
| price_$15 | 0 |
| positive_57% | -10 |
| genre_Adventure | +10 |
| final NB | 40 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for House Builder 2: Casual Construction at roughly 2,000 to 6,000 copies, with a median around 4,000, derived from its 104 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $36K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
13 observed days · window low $9.74Across 13 observed UTC days from 2026-07-30 to 2026-10-22, the daily lowest tracked USD price across stores ranged from $9.74 to $14.99. The tracked-window low was $9.74 on 2026-08-27.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosureLatest tracked store observations (2026-10-22 07:02 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Genres
AdventureCasualIndieRPGSimulationFree To PlayEarly Access
Frequently asked questions
- How many copies has House Builder 2: Casual Construction sold?
- indielist estimates House Builder 2: Casual Construction has sold between 2,496 and 5,824 units (median 4,160), derived from its 104 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed House Builder 2: Casual Construction?
- House Builder 2: Casual Construction was developed by FreeMind S.A. and published by FreeMind S.A..
- Who published House Builder 2: Casual Construction?
- House Builder 2: Casual Construction was published by FreeMind S.A., developed by FreeMind S.A.. See FreeMind S.A.'s full catalogue and submission status on indielist.
- When was House Builder 2: Casual Construction released?
- House Builder 2: Casual Construction was released in 2025.
- How many reviews does House Builder 2: Casual Construction have on Steam?
- House Builder 2: Casual Construction has 104 Steam reviews, of which 57% are positive.
- Is House Builder 2: Casual Construction worth playing?
- Steam players rate House Builder 2: Casual Construction 57% positive across 104 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like House Builder 2: Casual Construction can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, FreeMind S.A.'s other releases and FreeMind S.A.'s wider catalog are one click away, letting developers benchmark where House Builder 2: Casual Construction sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same House Builder 2: Casual Construction page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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