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How to Build a Magnificent Kingdom

Aug 26, 2022 Indie $24.99
Developer Irisfield Publisher Kagura Games
H
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Indie game entry with no listed tags or public engine detail, so buyers have limited genre signals beyond the title. It launched in 2022 from developer irisfield and publisher Kagura Games, with 375 Steam reviews marked mixed at 0% positive and an initial price of $24.99.

Overview

How to Build a Magnificent Kingdom is a 2022 Indie game developed by Irisfield and published by Kagura Games. On Steam it has gathered 378 player reviews, 81% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $25. The pairing of developer Irisfield with publisher Kagura Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 12,000 to 29,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, How to Build a Magnificent Kingdom can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

378

Positive

81%

Steam appid

1198850

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

12K to 29K

units (median: 21K)

≈ $178K to $415K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

12K median 29K
+ How is this calculated?
378 reviews × NB(55) = 20,790 median units
Factor Adjustment
base +50
year_2022 0
price_$25 +5
positive_81% 0
final NB 55

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for How to Build a Magnificent Kingdom at roughly 12,000 to 29,000 copies, with a median around 21,000, derived from its 378 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $297K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $17.49

Across 14 observed UTC days from 2026-07-15 to 2026-09-03, the daily lowest tracked USD price across stores ranged from $17.49 to $24.99. The tracked-window low was $17.49 on 2026-07-15.

$15 $21 $27 07-1507-1807-2007-3008-1309-03 2026-07-15: $17.49 2026-07-16: $17.49 2026-07-17: $17.49 2026-07-18: $17.49 2026-07-19: $17.49 2026-07-20: $17.49 2026-07-21: $17.49 2026-07-22: $17.49 2026-07-30: $19.99 2026-08-06: $19.99 2026-08-13: $24.99 2026-08-20: $19.99 2026-08-27: $19.99 2026-09-03: $19.99 2026-07-15: $17.49 (tracked-window low) 2026-07-16: $17.49 (tracked-window low) 2026-07-17: $17.49 (tracked-window low) 2026-07-18: $17.49 (tracked-window low) 2026-07-19: $17.49 (tracked-window low) 2026-07-20: $17.49 (tracked-window low) 2026-07-21: $17.49 (tracked-window low) 2026-07-22: $17.49 (tracked-window low) 2026-07-30: $19.99 2026-08-06: $19.99 2026-08-13: $24.99 2026-08-20: $19.99 2026-08-27: $19.99 2026-09-03: $19.99 Tracked-window low: $17.49 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -20%
    $19.99 Buy
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-09-03 06:26 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieRPGStrategy

Frequently asked questions

How many copies has How to Build a Magnificent Kingdom sold?
indielist estimates How to Build a Magnificent Kingdom has sold between 12,474 and 29,106 units (median 20,790), derived from its 378 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed How to Build a Magnificent Kingdom?
How to Build a Magnificent Kingdom was developed by Irisfield and published by Kagura Games.
Who published How to Build a Magnificent Kingdom?
How to Build a Magnificent Kingdom was published by Kagura Games, developed by Irisfield. See Kagura Games's full catalogue and submission status on indielist.
When was How to Build a Magnificent Kingdom released?
How to Build a Magnificent Kingdom was released in 2022.
How many reviews does How to Build a Magnificent Kingdom have on Steam?
How to Build a Magnificent Kingdom has 378 Steam reviews, of which 81% are positive.
Is How to Build a Magnificent Kingdom worth playing?
Steam players rate How to Build a Magnificent Kingdom 81% positive across 378 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like How to Build a Magnificent Kingdom can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Irisfield's other releases and Kagura Games's wider catalog are one click away, letting developers benchmark where How to Build a Magnificent Kingdom sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same How to Build a Magnificent Kingdom page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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