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HYPERVIOLENT

Sep 23, 2025 Action $14.99
Developer nfoPRINCE Publisher Fulqrum Publishing
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HYPERVIOLENT header

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Action indie game HYPERVIOLENT launched in 2025 from developer nfoprince with Fulqrum Publishing as publisher. On Steam it has 519 reviews at 59% positive, a mixed reception, and an initial price of $14.99.

Overview

HYPERVIOLENT is a 2025 Action game developed by nfoPRINCE and published by Fulqrum Publishing. On Steam it has gathered 163 player reviews, 58% of them positive, which counts as a mixed reception among indie titles in the Action category. The game is available on windows, and launched at $15. The pairing of developer nfoPRINCE with publisher Fulqrum Publishing is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 3,000 to 7,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, HYPERVIOLENT can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

163

Positive

58%

Steam appid

1409200

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

3K to 7K

units (median: 5K)

≈ $25K to $59K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

3K median 7K
+ How is this calculated?
163 reviews × NB(30) = 4,890 median units
Factor Adjustment
base +50
year_2025 -10
price_$15 0
positive_58% -10
final NB 30

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for HYPERVIOLENT at roughly 3,000 to 7,000 copies, with a median around 5,000, derived from its 163 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $42K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $7.49

Across 15 observed UTC days from 2026-07-15 to 2026-09-07, the daily lowest tracked USD price across stores ranged from $7.49 to $11.99. The tracked-window low was $7.49 on 2026-07-15.

$6 $9 $13 07-1507-1807-2107-2708-1709-07 2026-07-15: $7.49 2026-07-16: $7.49 2026-07-17: $7.49 2026-07-18: $7.49 2026-07-19: $7.49 2026-07-20: $7.49 2026-07-21: $7.49 2026-07-22: $7.49 2026-07-27: $7.49 2026-08-03: $7.56 2026-08-10: $7.49 2026-08-17: $11.99 2026-08-24: $7.49 2026-08-31: $7.49 2026-09-07: $7.49 2026-07-15: $7.49 (tracked-window low) 2026-07-16: $7.49 (tracked-window low) 2026-07-17: $7.49 (tracked-window low) 2026-07-18: $7.49 (tracked-window low) 2026-07-19: $7.49 (tracked-window low) 2026-07-20: $7.49 (tracked-window low) 2026-07-21: $7.49 (tracked-window low) 2026-07-22: $7.49 (tracked-window low) 2026-07-27: $7.49 (tracked-window low) 2026-08-03: $7.56 2026-08-10: $7.49 (tracked-window low) 2026-08-17: $11.99 2026-08-24: $7.49 (tracked-window low) 2026-08-31: $7.49 (tracked-window low) 2026-09-07: $7.49 (tracked-window low) Tracked-window low: $7.49 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -50%
    $7.49 Buy
  • Humble Store -50%
    $7.50 Buy
  • Steam reference
    $14.99 Buy
  • Fanatical -10%
    $15.67 Buy
  • Green Man Gaming

Latest tracked store observations (2026-09-07 06:55 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionIndie

Frequently asked questions

How many copies has HYPERVIOLENT sold?
indielist estimates HYPERVIOLENT has sold between 2,934 and 6,846 units (median 4,890), derived from its 163 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed HYPERVIOLENT?
HYPERVIOLENT was developed by nfoPRINCE and published by Fulqrum Publishing.
Who published HYPERVIOLENT?
HYPERVIOLENT was published by Fulqrum Publishing, developed by nfoPRINCE. See Fulqrum Publishing's full catalogue and submission status on indielist.
When was HYPERVIOLENT released?
HYPERVIOLENT was released in 2025.
How many reviews does HYPERVIOLENT have on Steam?
HYPERVIOLENT has 163 Steam reviews, of which 58% are positive.
Is HYPERVIOLENT worth playing?
Steam players rate HYPERVIOLENT 58% positive across 163 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like HYPERVIOLENT can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, nfoPRINCE's other releases and Fulqrum Publishing's wider catalog are one click away, letting developers benchmark where HYPERVIOLENT sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same HYPERVIOLENT page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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