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Idle Colony

Dec 16, 2024 Casual $5.99
Developer Faith G. Publisher Faith G.
I
Idle Colony header

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Casual indie game Idle Colony offers a budget-priced entry at $5.99. Released in 2024 by developer and publisher faith-g, it has 575 Steam reviews with 82% positive, a mostly positive signal that fits an underrated pick in the casual space.

Overview

Idle Colony is a 2024 Casual game developed by Faith G. and published by Faith G.. On Steam it has gathered 551 player reviews, 82% of them positive, which counts as a mostly positive reception among indie titles in the Casual category. The game is available on windows, and launched at $6. The pairing of developer Faith G. with publisher Faith G. is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 10,000 to 23,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Idle Colony can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

551

Positive

82%

Steam appid

2843640

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

10K to 23K

units (median: 17K)

≈ $34K to $79K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

10K median 23K
+ How is this calculated?
551 reviews × NB(30) = 16,530 median units
Factor Adjustment
base +50
year_2024 0
price_$6 -5
positive_82% 0
genre_Casual -15
final NB 30

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Idle Colony at roughly 10,000 to 23,000 copies, with a median around 17,000, derived from its 551 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $57K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

15 observed days · window low $5.99

Across 15 observed UTC days from 2026-07-15 to 2026-09-05, the daily lowest tracked USD price across stores ranged from $5.99 to $5.99. The tracked-window low was $5.99 on 2026-07-15.

$4 $6 $7 07-1507-1807-2107-2508-1509-05 2026-07-15: $5.99 2026-07-16: $5.99 2026-07-17: $5.99 2026-07-18: $5.99 2026-07-19: $5.99 2026-07-20: $5.99 2026-07-21: $5.99 2026-07-22: $5.99 2026-07-25: $5.99 2026-08-01: $5.99 2026-08-08: $5.99 2026-08-15: $5.99 2026-08-22: $5.99 2026-08-29: $5.99 2026-09-05: $5.99 2026-07-15: $5.99 (tracked-window low) 2026-07-16: $5.99 (tracked-window low) 2026-07-17: $5.99 (tracked-window low) 2026-07-18: $5.99 (tracked-window low) 2026-07-19: $5.99 (tracked-window low) 2026-07-20: $5.99 (tracked-window low) 2026-07-21: $5.99 (tracked-window low) 2026-07-22: $5.99 (tracked-window low) 2026-07-25: $5.99 (tracked-window low) 2026-08-01: $5.99 (tracked-window low) 2026-08-08: $5.99 (tracked-window low) 2026-08-15: $5.99 (tracked-window low) 2026-08-22: $5.99 (tracked-window low) 2026-08-29: $5.99 (tracked-window low) 2026-09-05: $5.99 (tracked-window low) Tracked-window low: $5.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $5.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-05 05:30 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

CasualIndieSimulationStrategy

Frequently asked questions

How many copies has Idle Colony sold?
indielist estimates Idle Colony has sold between 9,918 and 23,142 units (median 16,530), derived from its 551 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Idle Colony?
Idle Colony was developed by Faith G. and published by Faith G..
Who published Idle Colony?
Idle Colony was published by Faith G., developed by Faith G.. See Faith G.'s full catalogue and submission status on indielist.
When was Idle Colony released?
Idle Colony was released in 2024.
How many reviews does Idle Colony have on Steam?
Idle Colony has 551 Steam reviews, of which 82% are positive.
Is Idle Colony worth playing?
Steam players rate Idle Colony 82% positive across 551 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Idle Colony can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Faith G.'s other releases and Faith G.'s wider catalog are one click away, letting developers benchmark where Idle Colony sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Idle Colony page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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