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inbento

Jul 30, 2021 Casual $4.99
Developer Afterburn Publisher Afterburn
I
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Casual indie game inbento launched in 2021 from developer and publisher afterburn. It has 2,882 Steam reviews with 97% positive, rated overwhelmingly positive, and a budget initial price of $4.99.

Overview

inbento is a 2021 Casual game developed by Afterburn and published by Afterburn. On Steam it has gathered 2,729 player reviews, 97% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Casual category. The game is available on mac, windows, and launched at $5. The pairing of developer Afterburn with publisher Afterburn is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 65,000 to 153,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, inbento can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

2,729

Positive

97%

Steam appid

1567440

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

65K to 153K

units (median: 109K)

≈ $187K to $436K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

65K median 153K
+ How is this calculated?
2,729 reviews × NB(40) = 109,160 median units
Factor Adjustment
base +50
year_2021 +15
price_$5 -20
positive_97% +10
genre_Casual -15
final NB 40

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for inbento at roughly 65,000 to 153,000 copies, with a median around 109,000, derived from its 2,729 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $311K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $0.62

Across 6 observed UTC days from 2026-07-17 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $0.62 to $0.62. The tracked-window low was $0.62 on 2026-07-17.

$0 $1 $2 07-1707-1807-1907-2007-2107-22 2026-07-17: $0.62 2026-07-18: $0.62 2026-07-19: $0.62 2026-07-20: $0.62 2026-07-21: $0.62 2026-07-22: $0.62 2026-07-17: $0.62 (tracked-window low) 2026-07-18: $0.62 (tracked-window low) 2026-07-19: $0.62 (tracked-window low) 2026-07-20: $0.62 (tracked-window low) 2026-07-21: $0.62 (tracked-window low) 2026-07-22: $0.62 (tracked-window low) Tracked-window low: $0.62 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Humble Store -88%
    $0.62 Buy
  • Fanatical -86%
    $0.79 Buy
  • Steam reference
    $4.99 Buy
  • GOG.com
    $4.99 Buy
  • Green Man Gaming

Latest tracked store observations (2026-07-22 14:09 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

CasualIndie

Frequently asked questions

How many copies has inbento sold?
indielist estimates inbento has sold between 65,496 and 152,824 units (median 109,160), derived from its 2,729 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed inbento?
inbento was developed by Afterburn and published by Afterburn.
Who published inbento?
inbento was published by Afterburn, developed by Afterburn. See Afterburn's full catalogue and submission status on indielist.
When was inbento released?
inbento was released in 2021.
How many reviews does inbento have on Steam?
inbento has 2,729 Steam reviews, of which 97% are positive.
Is inbento worth playing?
Steam players rate inbento 97% positive across 2,729 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like inbento can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Afterburn's other releases and Afterburn's wider catalog are one click away, letting developers benchmark where inbento sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same inbento page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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