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JUMP KING QUEST

May 25, 2026 Action $14.99
Developer Nexile Publisher Nexile
J
JUMP KING QUEST header

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Action indie game JUMP KING QUEST mixes precision platformer challenge with Souls-like, Metroidvania, multiplayer, and Early Access tags. Planned for 2026, it is developed and self-published by nexile, with 1,007 Steam reviews at 88% positive and a $14.99 initial price.

Overview

JUMP KING QUEST is a 2026 Action game developed by Nexile and published by Nexile. On Steam it has gathered 1,123 player reviews, 88% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $15. The pairing of developer Nexile with publisher Nexile is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 34,000 to 79,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, JUMP KING QUEST can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

1,123

Positive

88%

Steam appid

2317640

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

34K to 79K

units (median: 56K)

≈ $288K to $673K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

34K median 79K
+ How is this calculated?
1,123 reviews × NB(50) = 56,150 median units
Factor Adjustment
base +50
year_2026 -10
price_$15 0
positive_88% +10
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for JUMP KING QUEST at roughly 34,000 to 79,000 copies, with a median around 56,000, derived from its 1,123 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $481K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $11.99

Across 14 observed UTC days from 2026-06-03 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $11.99 to $14.99. The tracked-window low was $11.99 on 2026-06-03.

$10 $13 $16 06-0306-0606-0807-1707-1907-22 2026-06-03: $11.99 2026-06-04: $11.99 2026-06-05: $11.99 2026-06-06: $11.99 2026-06-07: $11.99 2026-06-08: $11.99 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-06-03: $11.99 (tracked-window low) 2026-06-04: $11.99 (tracked-window low) 2026-06-05: $11.99 (tracked-window low) 2026-06-06: $11.99 (tracked-window low) 2026-06-07: $11.99 (tracked-window low) 2026-06-08: $11.99 (tracked-window low) 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 Tracked-window low: $11.99 on 2026-06-03

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-22 16:59 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

Early AccessMultiplayerSouls-likePrecision PlatformerMetroidvaniaPvPPvE2D PlatformerExplorationDifficultRPGAction-AdventureCharacter CustomizationFunny2.5DPsychological HorrorNonlinearActionSingleplayerDark Fantasy

Frequently asked questions

How many copies has JUMP KING QUEST sold?
indielist estimates JUMP KING QUEST has sold between 33,690 and 78,610 units (median 56,150), derived from its 1,123 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed JUMP KING QUEST?
JUMP KING QUEST was developed by Nexile and published by Nexile.
Who published JUMP KING QUEST?
JUMP KING QUEST was published by Nexile, developed by Nexile. See Nexile's full catalogue and submission status on indielist.
When was JUMP KING QUEST released?
JUMP KING QUEST was released in 2026.
How many reviews does JUMP KING QUEST have on Steam?
JUMP KING QUEST has 1,123 Steam reviews, of which 88% are positive.
Is JUMP KING QUEST worth playing?
Steam players rate JUMP KING QUEST 88% positive across 1,123 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like JUMP KING QUEST can compare it on indielist against semantically similar Action titles such as Tails of Iron, Absolver, ARK: Survival Ascended, Enshrouded, ranked by shared tags and genre rather than by ad spend. On the developer side, Nexile's other releases and Nexile's wider catalog are one click away, letting developers benchmark where JUMP KING QUEST sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same JUMP KING QUEST page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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