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KEEP GAMBLING is an action simulation game scheduled for release in 2025. With 803 Steam reviews already accumulated, it demonstrates significant player interest ahead of its launch. The developer attribution is currently unknown.
Overview
KEEP GAMBLING is a 2025 Action game developed by WIRED FEELINGS and published by WIRED FEELINGS. On Steam it has gathered 923 player reviews, 73% of them positive, which counts as a mixed-to-positive reception among indie titles in the Action category. The game is available on windows, and launched at $8. The pairing of developer WIRED FEELINGS with publisher WIRED FEELINGS is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 19,000 to 45,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, KEEP GAMBLING can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
923
Positive
73%
Steam appid
3720460
Engine
n/a
Sales estimate
vv1.019K to 45K
units (median: 32K)
≈ $86K to $201K net revenue (Steam cut + refunds + regional discount applied)
indielist estimates lifetime unit sales for KEEP GAMBLING at roughly 19,000 to 45,000 copies, with a median around 32,000, derived from its 923 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $143K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $4.18Over the last 90 days the price ranged from $4.18 to $7.77, averaging $7.33 across 3 discount windows, with a historical low of $4.18 on 2026-04-15.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference$7.77 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Frequently asked questions
- How many copies has KEEP GAMBLING sold?
- indielist estimates KEEP GAMBLING has sold between 19,383 and 45,227 units (median 32,305), derived from its 923 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed KEEP GAMBLING?
- KEEP GAMBLING was developed by WIRED FEELINGS and published by WIRED FEELINGS.
- When was KEEP GAMBLING released?
- KEEP GAMBLING was released in 2025.
- How many reviews does KEEP GAMBLING have on Steam?
- KEEP GAMBLING has 923 Steam reviews, of which 73% are positive.
Frequently asked questions
- How many copies has KEEP GAMBLING sold?
- indielist estimates KEEP GAMBLING has sold between 19,383 and 45,227 units (median 32,305), derived from its 923 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed KEEP GAMBLING?
- KEEP GAMBLING was developed by WIRED FEELINGS and published by WIRED FEELINGS.
- When was KEEP GAMBLING released?
- KEEP GAMBLING was released in 2025.
- How many reviews does KEEP GAMBLING have on Steam?
- KEEP GAMBLING has 923 Steam reviews, of which 73% are positive.
Ecosystem
indielist positions KEEP GAMBLING within the Action segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, WIRED FEELINGS's other releases and WIRED FEELINGS's wider catalog are one click away, letting developers benchmark where KEEP GAMBLING sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same KEEP GAMBLING page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.