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KEEP GAMBLING

Dec 16, 2025 Action $7.77
Developer WIRED FEELINGS Publisher WIRED FEELINGS
K
KEEP GAMBLING header

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KEEP GAMBLING is an action simulation game scheduled for release in 2025. With 803 Steam reviews already accumulated, it demonstrates significant player interest ahead of its launch. The developer attribution is currently unknown.

Overview

KEEP GAMBLING is a 2025 Action game developed by WIRED FEELINGS and published by WIRED FEELINGS. On Steam it has gathered 889 player reviews, 74% of them positive, which counts as a mixed-to-positive reception among indie titles in the Action category. The game is available on windows, and launched at $8. The pairing of developer WIRED FEELINGS with publisher WIRED FEELINGS is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 19,000 to 44,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, KEEP GAMBLING can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

889

Positive

74%

Steam appid

3720460

Engine

Unknown

Players (snapshot)

44

Historical snapshot ·

Sales estimate

v1.0

19K to 44K

units (median: 31K)

≈ $83K to $193K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

19K median 44K
+ How is this calculated?
889 reviews × NB(35) = 31,115 median units
Factor Adjustment
base +50
year_2025 -10
price_$8 -5
positive_74% 0
final NB 35

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for KEEP GAMBLING at roughly 19,000 to 44,000 copies, with a median around 31,000, derived from its 889 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $138K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

18 observed days · window low $7.77

Across 18 observed UTC days from 2026-05-31 to 2026-07-23, the daily lowest tracked USD price across stores ranged from $7.77 to $7.77. The tracked-window low was $7.77 on 2026-05-31.

$6 $7 $9 05-3106-0306-0707-1607-2007-23 2026-05-31: $7.77 2026-06-01: $7.77 2026-06-02: $7.77 2026-06-03: $7.77 2026-06-04: $7.77 2026-06-05: $7.77 2026-06-06: $7.77 2026-06-07: $7.77 2026-06-08: $7.77 2026-07-15: $7.77 2026-07-16: $7.77 2026-07-17: $7.77 2026-07-18: $7.77 2026-07-19: $7.77 2026-07-20: $7.77 2026-07-21: $7.77 2026-07-22: $7.77 2026-07-23: $7.77 2026-05-31: $7.77 (tracked-window low) 2026-06-01: $7.77 (tracked-window low) 2026-06-02: $7.77 (tracked-window low) 2026-06-03: $7.77 (tracked-window low) 2026-06-04: $7.77 (tracked-window low) 2026-06-05: $7.77 (tracked-window low) 2026-06-06: $7.77 (tracked-window low) 2026-06-07: $7.77 (tracked-window low) 2026-06-08: $7.77 (tracked-window low) 2026-07-15: $7.77 (tracked-window low) 2026-07-16: $7.77 (tracked-window low) 2026-07-17: $7.77 (tracked-window low) 2026-07-18: $7.77 (tracked-window low) 2026-07-19: $7.77 (tracked-window low) 2026-07-20: $7.77 (tracked-window low) 2026-07-21: $7.77 (tracked-window low) 2026-07-22: $7.77 (tracked-window low) 2026-07-23: $7.77 (tracked-window low) Tracked-window low: $7.77 on 2026-05-31

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $7.77 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-23 04:49 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionIndieSimulation

Frequently asked questions

How many copies has KEEP GAMBLING sold?
indielist estimates KEEP GAMBLING has sold between 18,669 and 43,561 units (median 31,115), derived from its 889 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed KEEP GAMBLING?
KEEP GAMBLING was developed by WIRED FEELINGS and published by WIRED FEELINGS.
Who published KEEP GAMBLING?
KEEP GAMBLING was published by WIRED FEELINGS, developed by WIRED FEELINGS. See WIRED FEELINGS's full catalogue and submission status on indielist.
When was KEEP GAMBLING released?
KEEP GAMBLING was released in 2025.
How many reviews does KEEP GAMBLING have on Steam?
KEEP GAMBLING has 889 Steam reviews, of which 74% are positive.
Is KEEP GAMBLING worth playing?
Steam players rate KEEP GAMBLING 74% positive across 889 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like KEEP GAMBLING can compare it on indielist against semantically similar Action titles such as Rust, Terraria, Phasmophobia, ARK: Survival Evolved, ranked by shared tags and genre rather than by ad spend. On the developer side, WIRED FEELINGS's other releases and WIRED FEELINGS's wider catalog are one click away, letting developers benchmark where KEEP GAMBLING sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same KEEP GAMBLING page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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