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Kill The Music

Aug 21, 2025 Action $9.99
Developer Nikko Nikko Publisher Nikko Nikko
K
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Action indie game Kill The Music launched in 2025 from developer and publisher nikko-nikko. With 104 Steam reviews at 94% positive and a $9.99 initial price, it fits a budget-friendly, underrated action pick.

Overview

Kill The Music is a 2025 Action game developed by Nikko Nikko and published by Nikko Nikko. On Steam it has gathered 106 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $10. The pairing of developer Nikko Nikko with publisher Nikko Nikko is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 3,000 to 7,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Kill The Music can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

106

Positive

94%

Steam appid

3093050

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

3K to 7K

units (median: 5K)

≈ $16K to $38K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

3K median 7K
+ How is this calculated?
106 reviews × NB(45) = 4,770 median units
Factor Adjustment
base +50
year_2025 -10
price_$10 -5
positive_94% +10
final NB 45

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Kill The Music at roughly 3,000 to 7,000 copies, with a median around 5,000, derived from its 106 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $27K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

7 observed days · window low $4.99

Across 7 observed UTC days from 2026-07-27 to 2026-09-07, the daily lowest tracked USD price across stores ranged from $4.99 to $9.99. The tracked-window low was $4.99 on 2026-07-27.

$3 $7 $11 07-2708-0308-1008-2408-3109-07 2026-07-27: $4.99 2026-08-03: $9.99 2026-08-10: $9.99 2026-08-17: $9.99 2026-08-24: $9.99 2026-08-31: $9.99 2026-09-07: $4.99 2026-07-27: $4.99 (tracked-window low) 2026-08-03: $9.99 2026-08-10: $9.99 2026-08-17: $9.99 2026-08-24: $9.99 2026-08-31: $9.99 2026-09-07: $4.99 (tracked-window low) Tracked-window low: $4.99 on 2026-07-27

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -50%
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-07 07:09 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionIndie

Frequently asked questions

How many copies has Kill The Music sold?
indielist estimates Kill The Music has sold between 2,862 and 6,678 units (median 4,770), derived from its 106 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Kill The Music?
Kill The Music was developed by Nikko Nikko and published by Nikko Nikko.
Who published Kill The Music?
Kill The Music was published by Nikko Nikko, developed by Nikko Nikko. See Nikko Nikko's full catalogue and submission status on indielist.
When was Kill The Music released?
Kill The Music was released in 2025.
How many reviews does Kill The Music have on Steam?
Kill The Music has 106 Steam reviews, of which 94% are positive.
Is Kill The Music worth playing?
Steam players rate Kill The Music 94% positive across 106 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Kill The Music can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, Nikko Nikko's other releases and Nikko Nikko's wider catalog are one click away, letting developers benchmark where Kill The Music sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Kill The Music page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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