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KuloNiku: Bowl Up!

Apr 7, 2026 Casual $11.99
Developer Gambir Studio Publisher Raw Fury
KuloNiku: Bowl Up! header

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KuloNiku: Bowl Up! is a casual indie simulation game launching in 2026. It has garnered 1,453 Steam reviews, indicating player interest prior to its release. The developer slug is unknown, and publisher attribution is not yet imported.

Overview

KuloNiku: Bowl Up! is a 2026 Casual game developed by Gambir Studio and published by Raw Fury. On Steam it has gathered 1,746 player reviews, 97% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Casual category. The game is available on mac, windows, and launched at $12. The pairing of developer Gambir Studio with publisher Raw Fury is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 37,000 to 86,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, KuloNiku: Bowl Up! can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

1,746

Positive

97%

Steam appid

3357960

Engine

n/a

Sales estimate

vv1.0

37K to 86K

units (median: 61K)

$251K to $586K net revenue (Steam cut + refunds + regional discount applied)

37Kmedian86K

indielist estimates lifetime unit sales for KuloNiku: Bowl Up! at roughly 37,000 to 86,000 copies, with a median around 61,000, derived from its 1,746 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $419K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $7.05

Over the last 90 days the price ranged from $7.05 to $11.99, averaging $11.39 across 2 discount windows, with a historical low of $7.05 on 2026-04-02.

$5 $9 $13 03-0903-2704-1405-0105-1906-06 2026-03-09: $11.99 2026-03-10: $11.99 2026-03-11: $11.99 2026-03-12: $11.99 2026-03-13: $11.99 2026-03-14: $11.99 2026-03-15: $11.99 2026-03-16: $11.99 2026-03-17: $11.99 2026-03-18: $11.99 2026-03-19: $11.99 2026-03-20: $11.99 2026-03-21: $11.99 2026-03-22: $11.99 2026-03-23: $11.99 2026-03-24: $11.99 2026-03-25: $11.99 2026-03-26: $11.99 2026-03-27: $11.99 2026-03-28: $11.99 2026-03-29: $11.99 2026-03-30: $11.99 2026-03-31: $11.99 2026-04-01: $11.99 2026-04-02: $7.05 (historical low) 2026-04-03: $7.05 (historical low) 2026-04-04: $7.05 (historical low) 2026-04-05: $7.05 (historical low) 2026-04-06: $7.94 2026-04-07: $7.94 2026-04-08: $7.94 2026-04-09: $7.94 2026-04-10: $11.99 2026-04-11: $11.99 2026-04-12: $11.99 2026-04-13: $11.99 2026-04-14: $11.99 2026-04-15: $11.99 2026-04-16: $11.99 2026-04-17: $11.99 2026-04-18: $11.99 2026-04-19: $11.99 2026-04-20: $8.43 2026-04-21: $8.43 2026-04-22: $8.43 2026-04-23: $8.43 2026-04-24: $8.43 2026-04-25: $11.99 2026-04-26: $11.99 2026-04-27: $11.99 2026-04-28: $11.99 2026-04-29: $11.99 2026-04-30: $11.99 2026-05-01: $11.99 2026-05-02: $11.99 2026-05-03: $11.99 2026-05-04: $11.99 2026-05-05: $11.99 2026-05-06: $11.99 2026-05-07: $11.99 2026-05-08: $11.99 2026-05-09: $11.99 2026-05-10: $11.99 2026-05-11: $11.99 2026-05-12: $11.99 2026-05-13: $11.99 2026-05-14: $11.99 2026-05-15: $11.99 2026-05-16: $11.99 2026-05-17: $11.99 2026-05-18: $11.99 2026-05-19: $11.99 2026-05-20: $11.99 2026-05-21: $11.99 2026-05-22: $11.99 2026-05-23: $11.99 2026-05-24: $11.99 2026-05-25: $11.99 2026-05-26: $11.99 2026-05-27: $11.99 2026-05-28: $11.99 2026-05-29: $11.99 2026-05-30: $11.99 2026-05-31: $11.99 2026-06-01: $11.99 2026-06-02: $11.99 2026-06-03: $11.99 2026-06-04: $11.99 2026-06-05: $11.99 2026-06-06: $11.99 Historical low: $7.05 on 2026-04-02

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference -20%
    $9.59 Buy
  • Green Man Gaming -20%
    $9.59 Buy
  • Fanatical -28%
    $10.06 Buy
  • Humble Store
    $11.99 Buy
  • GOG.com

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Frequently asked questions

How many copies has KuloNiku: Bowl Up! sold?
indielist estimates KuloNiku: Bowl Up! has sold between 36,666 and 85,554 units (median 61,110), derived from its 1,746 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed KuloNiku: Bowl Up!?
KuloNiku: Bowl Up! was developed by Gambir Studio and published by Raw Fury.
When was KuloNiku: Bowl Up! released?
KuloNiku: Bowl Up! was released in 2026.
How many reviews does KuloNiku: Bowl Up! have on Steam?
KuloNiku: Bowl Up! has 1,746 Steam reviews, of which 97% are positive.

Frequently asked questions

How many copies has KuloNiku: Bowl Up! sold?
indielist estimates KuloNiku: Bowl Up! has sold between 36,666 and 85,554 units (median 61,110), derived from its 1,746 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed KuloNiku: Bowl Up!?
KuloNiku: Bowl Up! was developed by Gambir Studio and published by Raw Fury.
When was KuloNiku: Bowl Up! released?
KuloNiku: Bowl Up! was released in 2026.
How many reviews does KuloNiku: Bowl Up! have on Steam?
KuloNiku: Bowl Up! has 1,746 Steam reviews, of which 97% are positive.

Ecosystem

indielist positions KuloNiku: Bowl Up! within the Casual segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Gambir Studio's other releases and Raw Fury's wider catalog are one click away, letting developers benchmark where KuloNiku: Bowl Up! sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same KuloNiku: Bowl Up! page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.