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Last Word

May 8, 2015 Adventure $9.99
Developer Twelve Tiles Publisher Twelve Tiles
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Adventure indie game Last Word comes from developer and publisher twelve-tiles, with a 2015 Steam release. It has 230 Steam reviews marked mixed and launched at a budget $9.99 price point; engine information is not listed.

Overview

Last Word is a 2015 Adventure game developed by Twelve Tiles and published by Twelve Tiles. On Steam it has gathered 230 player reviews, 82% of them positive, which counts as a mostly positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Twelve Tiles with publisher Twelve Tiles is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 12,000 to 27,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Last Word can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

230

Positive

82%

Steam appid

355530

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

12K to 27K

units (median: 20K)

≈ $67K to $156K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

12K median 27K
+ How is this calculated?
230 reviews × NB(85) = 19,550 median units
Factor Adjustment
base +50
year_2015 +30
price_$10 -5
positive_82% 0
genre_Adventure +10
final NB 85

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Last Word at roughly 12,000 to 27,000 copies, with a median around 20,000, derived from its 230 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $112K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $4.99

Across 6 observed UTC days from 2026-09-12 to 2026-10-17, the daily lowest tracked USD price across stores ranged from $4.99 to $9.99. The tracked-window low was $4.99 on 2026-09-12.

$3 $7 $11 09-1209-1909-2610-0310-1010-17 2026-09-12: $4.99 2026-09-19: $9.99 2026-09-26: $9.99 2026-10-03: $4.99 2026-10-10: $9.99 2026-10-17: $9.99 2026-09-12: $4.99 (tracked-window low) 2026-09-19: $9.99 2026-09-26: $9.99 2026-10-03: $4.99 (tracked-window low) 2026-10-10: $9.99 2026-10-17: $9.99 Tracked-window low: $4.99 on 2026-09-12

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-10-17 07:45 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureCasualIndieRPG

Frequently asked questions

How many copies has Last Word sold?
indielist estimates Last Word has sold between 11,730 and 27,370 units (median 19,550), derived from its 230 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Last Word?
Last Word was developed by Twelve Tiles and published by Twelve Tiles.
Who published Last Word?
Last Word was published by Twelve Tiles, developed by Twelve Tiles. See Twelve Tiles's full catalogue and submission status on indielist.
When was Last Word released?
Last Word was released in 2015.
How many reviews does Last Word have on Steam?
Last Word has 230 Steam reviews, of which 82% are positive.
Is Last Word worth playing?
Steam players rate Last Word 82% positive across 230 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Last Word can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Twelve Tiles's other releases and Twelve Tiles's wider catalog are one click away, letting developers benchmark where Last Word sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Last Word page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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