Legends of Dragaea: Idle Dungeons
Profile updated
Adventure RPG Legends of Dragaea: Idle Dungeons is slated for a 2025 release. This casual indie title has already garnered 864 Steam reviews. The developer slug is currently unknown.
Overview
Legends of Dragaea: Idle Dungeons is a 2025 Adventure game developed by Blast Programming and published by GIGATANK 3000. On Steam it has gathered 993 player reviews, 87% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on linux, windows, and launched at $10. The pairing of developer Blast Programming with publisher GIGATANK 3000 is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 33,000 to 76,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Legends of Dragaea: Idle Dungeons can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.
Reviews
993
Positive
87%
Steam appid
2712380
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.033K to 76K
units (median: 55K)
≈ $187K to $436K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2025 | -10 |
| price_$10 | -5 |
| positive_87% | +10 |
| genre_Adventure | +10 |
| final NB | 55 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Legends of Dragaea: Idle Dungeons at roughly 33,000 to 76,000 copies, with a median around 55,000, derived from its 993 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $312K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
34 observed days · window low $9.99Across 34 observed UTC days from 2026-07-15 to 2026-09-07, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-15.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$9.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-09-07 04:40 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
linuxwindows
Genres
Frequently asked questions
- How many copies has Legends of Dragaea: Idle Dungeons sold?
- indielist estimates Legends of Dragaea: Idle Dungeons has sold between 32,769 and 76,461 units (median 54,615), derived from its 993 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Legends of Dragaea: Idle Dungeons?
- Legends of Dragaea: Idle Dungeons was developed by Blast Programming and published by GIGATANK 3000.
- Who published Legends of Dragaea: Idle Dungeons?
- Legends of Dragaea: Idle Dungeons was published by GIGATANK 3000, developed by Blast Programming. See GIGATANK 3000's full catalogue and submission status on indielist.
- When was Legends of Dragaea: Idle Dungeons released?
- Legends of Dragaea: Idle Dungeons was released in 2025.
- How many reviews does Legends of Dragaea: Idle Dungeons have on Steam?
- Legends of Dragaea: Idle Dungeons has 993 Steam reviews, of which 87% are positive.
- Is Legends of Dragaea: Idle Dungeons worth playing?
- Steam players rate Legends of Dragaea: Idle Dungeons 87% positive across 993 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Legends of Dragaea: Idle Dungeons can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Blast Programming's other releases and GIGATANK 3000's wider catalog are one click away, letting developers benchmark where Legends of Dragaea: Idle Dungeons sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Legends of Dragaea: Idle Dungeons page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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