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Loco Motive

Nov 21, 2024 Adventure $17.99
Developer Robust Games Publisher Chucklefish
L
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Loco Motive is an adventure game released in 2024. As of now, it has 1,075 reviews on Steam. The developer and publisher information is not yet imported.

Overview

Loco Motive is a 2024 Adventure game developed by Robust Games and published by Chucklefish. On Steam it has gathered 1,121 player reviews, 93% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $18. The pairing of developer Robust Games with publisher Chucklefish is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 47,000 to 110,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Loco Motive can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

1,121

Positive

93%

Steam appid

1709880

Engine

Unknown

Players (snapshot)

9

Historical snapshot ·

Sales estimate

v1.0

47K to 110K

units (median: 78K)

≈ $484K to $1.1M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

47K median 110K
+ How is this calculated?
1,121 reviews × NB(70) = 78,470 median units
Factor Adjustment
base +50
year_2024 0
price_$18 0
positive_93% +10
genre_Adventure +10
final NB 70

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Loco Motive at roughly 47,000 to 110,000 copies, with a median around 78,000, derived from its 1,121 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $806K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

18 observed days · window low $10.79

Across 18 observed UTC days from 2026-05-31 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $10.79 to $17.99. The tracked-window low was $10.79 on 2026-07-18.

$9 $14 $20 05-3106-0306-0707-1607-2007-24 2026-05-31: $17.99 2026-06-01: $17.99 2026-06-02: $17.99 2026-06-03: $17.99 2026-06-04: $17.99 2026-06-05: $17.99 2026-06-06: $17.99 2026-06-07: $17.99 2026-06-08: $17.99 2026-07-15: $17.99 2026-07-16: $17.99 2026-07-17: $17.99 2026-07-18: $10.79 2026-07-19: $10.79 2026-07-20: $10.79 2026-07-21: $10.79 2026-07-22: $10.79 2026-07-24: $10.79 2026-05-31: $17.99 2026-06-01: $17.99 2026-06-02: $17.99 2026-06-03: $17.99 2026-06-04: $17.99 2026-06-05: $17.99 2026-06-06: $17.99 2026-06-07: $17.99 2026-06-08: $17.99 2026-07-15: $17.99 2026-07-16: $17.99 2026-07-17: $17.99 2026-07-18: $10.79 (tracked-window low) 2026-07-19: $10.79 (tracked-window low) 2026-07-20: $10.79 (tracked-window low) 2026-07-21: $10.79 (tracked-window low) 2026-07-22: $10.79 (tracked-window low) 2026-07-24: $10.79 (tracked-window low) Tracked-window low: $10.79 on 2026-07-18

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -40%
    $10.79 Buy
  • Green Man Gaming
    $17.99 Buy
  • GOG.com
    $17.99 Buy
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-07-24 04:42 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

MysteryPoint & ClickComedyPixel GraphicsInvestigationDetectiveStory RichAdventure2DNarrativeFunnySingleplayerPuzzleExplorationNoirCrimeLinearCartoonyTrainsIndie

Frequently asked questions

How many copies has Loco Motive sold?
indielist estimates Loco Motive has sold between 47,082 and 109,858 units (median 78,470), derived from its 1,121 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Loco Motive?
Loco Motive was developed by Robust Games and published by Chucklefish.
Who published Loco Motive?
Loco Motive was published by Chucklefish, developed by Robust Games. See Chucklefish's full catalogue and submission status on indielist.
When was Loco Motive released?
Loco Motive was released in 2024.
How many reviews does Loco Motive have on Steam?
Loco Motive has 1,121 Steam reviews, of which 93% are positive.
Is Loco Motive worth playing?
Steam players rate Loco Motive 93% positive across 1,121 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Loco Motive can compare it on indielist against semantically similar Adventure titles such as Tangle Tower, The Rise of the Golden Idol, Duck Detective: The Secret Salami, The Roottrees are Dead, ranked by shared tags and genre rather than by ad spend. On the developer side, Robust Games's other releases and Chucklefish's wider catalog are one click away, letting developers benchmark where Loco Motive sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Loco Motive page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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