Skip to content
indielist (beta)

Loot Loop

Apr 13, 2026 Casual $4.99
Developer BitBrew Publisher BitBrew
Loot Loop header

Profile updated

This casual simulation strategy game, Loot Loop, is slated for a 2026 release. It currently has 698 reviews on Steam.

Overview

Loot Loop is a 2026 Casual game developed by BitBrew and published by BitBrew. On Steam it has gathered 846 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on windows, and launched at $5. The pairing of developer BitBrew with publisher BitBrew is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 8,000 to 18,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Loot Loop can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

846

Positive

92%

Steam appid

3972320

Engine

n/a

Sales estimate

vv1.0

8K to 18K

units (median: 13K)

$22K to $51K net revenue (Steam cut + refunds + regional discount applied)

8Kmedian18K

indielist estimates lifetime unit sales for Loot Loop at roughly 8,000 to 18,000 copies, with a median around 13,000, derived from its 846 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $36K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $2.72

Over the last 90 days the price ranged from $2.72 to $4.99, averaging $4.70 across 3 discount windows, with a historical low of $2.72 on 2026-03-15.

$1 $4 $6 03-0903-2704-1405-0105-1906-06 2026-03-09: $4.99 2026-03-10: $4.99 2026-03-11: $4.99 2026-03-12: $4.99 2026-03-13: $4.99 2026-03-14: $4.99 2026-03-15: $2.72 (historical low) 2026-03-16: $2.72 (historical low) 2026-03-17: $2.72 (historical low) 2026-03-18: $4.99 2026-03-19: $4.99 2026-03-20: $4.99 2026-03-21: $4.99 2026-03-22: $4.99 2026-03-23: $4.99 2026-03-24: $4.99 2026-03-25: $4.99 2026-03-26: $4.99 2026-03-27: $4.99 2026-03-28: $4.99 2026-03-29: $4.99 2026-03-30: $4.99 2026-03-31: $4.99 2026-04-01: $4.99 2026-04-02: $4.99 2026-04-03: $4.99 2026-04-04: $4.99 2026-04-05: $2.84 2026-04-06: $2.84 2026-04-07: $2.84 2026-04-08: $2.84 2026-04-09: $2.84 2026-04-10: $2.84 2026-04-11: $2.84 2026-04-12: $4.99 2026-04-13: $4.99 2026-04-14: $4.99 2026-04-15: $4.99 2026-04-16: $3.49 2026-04-17: $3.49 2026-04-18: $3.49 2026-04-19: $4.99 2026-04-20: $4.99 2026-04-21: $4.99 2026-04-22: $4.99 2026-04-23: $4.99 2026-04-24: $4.99 2026-04-25: $4.99 2026-04-26: $4.99 2026-04-27: $4.99 2026-04-28: $4.99 2026-04-29: $4.99 2026-04-30: $4.99 2026-05-01: $4.99 2026-05-02: $4.99 2026-05-03: $4.99 2026-05-04: $4.99 2026-05-05: $4.99 2026-05-06: $4.99 2026-05-07: $4.99 2026-05-08: $4.99 2026-05-09: $4.99 2026-05-10: $4.99 2026-05-11: $4.99 2026-05-12: $4.99 2026-05-13: $4.99 2026-05-14: $4.99 2026-05-15: $4.99 2026-05-16: $4.99 2026-05-17: $4.99 2026-05-18: $4.99 2026-05-19: $4.99 2026-05-20: $4.99 2026-05-21: $4.99 2026-05-22: $4.99 2026-05-23: $4.99 2026-05-24: $4.99 2026-05-25: $4.99 2026-05-26: $4.99 2026-05-27: $4.99 2026-05-28: $4.99 2026-05-29: $4.99 2026-05-30: $4.99 2026-05-31: $4.99 2026-06-01: $4.99 2026-06-02: $4.99 2026-06-03: $4.99 2026-06-04: $4.99 2026-06-05: $4.99 2026-06-06: $4.99 Historical low: $2.72 on 2026-03-15

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Frequently asked questions

How many copies has Loot Loop sold?
indielist estimates Loot Loop has sold between 7,614 and 17,766 units (median 12,690), derived from its 846 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Loot Loop?
Loot Loop was developed by BitBrew and published by BitBrew.
When was Loot Loop released?
Loot Loop was released in 2026.
How many reviews does Loot Loop have on Steam?
Loot Loop has 846 Steam reviews, of which 92% are positive.

Frequently asked questions

How many copies has Loot Loop sold?
indielist estimates Loot Loop has sold between 7,614 and 17,766 units (median 12,690), derived from its 846 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Loot Loop?
Loot Loop was developed by BitBrew and published by BitBrew.
When was Loot Loop released?
Loot Loop was released in 2026.
How many reviews does Loot Loop have on Steam?
Loot Loop has 846 Steam reviews, of which 92% are positive.

Ecosystem

indielist positions Loot Loop within the Casual segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, BitBrew's other releases and BitBrew's wider catalog are one click away, letting developers benchmark where Loot Loop sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Loot Loop page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.