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A budget indie game with no listed Steam tags, Lost Technology sits in the lower-priced catalog at $4.99. Released in 2017 by studio-4d and published by PLAYISM, it has 618 Steam reviews with 86% positive, supporting an underrated niche angle.
Overview
Lost Technology is a 2017 Indie game developed by Studio 4D and published by PLAYISM. On Steam it has gathered 581 player reviews, 86% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $5. The pairing of developer Studio 4D with publisher PLAYISM is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 24,000 to 57,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Lost Technology can be compared against similar Indie titles and benchmarked on review counts and estimated sales.
Reviews
581
Positive
86%
Steam appid
420520
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.024K to 57K
units (median: 41K)
≈ $70K to $162K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2017 | +30 |
| price_$5 | -20 |
| positive_86% | +10 |
| final NB | 70 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Lost Technology at roughly 24,000 to 57,000 copies, with a median around 41,000, derived from its 581 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $116K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
10 observed days · window low $2.49Across 10 observed UTC days from 2026-07-20 to 2026-09-06, the daily lowest tracked USD price across stores ranged from $2.49 to $4.99. The tracked-window low was $2.49 on 2026-07-26.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$4.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-09-06 07:08 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Genres
IndieSimulation
Frequently asked questions
- How many copies has Lost Technology sold?
- indielist estimates Lost Technology has sold between 24,402 and 56,938 units (median 40,670), derived from its 581 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Lost Technology?
- Lost Technology was developed by Studio 4D and published by PLAYISM.
- Who published Lost Technology?
- Lost Technology was published by PLAYISM, developed by Studio 4D. See PLAYISM's full catalogue and submission status on indielist.
- When was Lost Technology released?
- Lost Technology was released in 2017.
- How many reviews does Lost Technology have on Steam?
- Lost Technology has 581 Steam reviews, of which 86% are positive.
- Is Lost Technology worth playing?
- Steam players rate Lost Technology 86% positive across 581 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Lost Technology can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Studio 4D's other releases and PLAYISM's wider catalog are one click away, letting developers benchmark where Lost Technology sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Lost Technology page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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