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Lumino City

Dec 2, 2014 Adventure $11.99
Developer State of Play Publisher State of Play
L
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Adventure indie game Lumino City launched in 2014 from State of Play, with the developer also listed as publisher. It has 614 Steam reviews marked mixed with 0% positive, and an initial price of $11.99.

Overview

Lumino City is a 2014 Adventure game developed by State of Play and published by State of Play. On Steam it has gathered 618 player reviews, 87% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on mac, windows, and launched at $12. The pairing of developer State of Play with publisher State of Play is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 37,000 to 87,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Lumino City can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

618

Positive

87%

Steam appid

205020

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

37K to 87K

units (median: 62K)

≈ $254K to $593K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

37K median 87K
+ How is this calculated?
618 reviews × NB(100) = 61,800 median units
Factor Adjustment
base +50
year_2014 +30
price_$12 0
positive_87% +10
genre_Adventure +10
final NB 100

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Lumino City at roughly 37,000 to 87,000 copies, with a median around 62,000, derived from its 618 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $423K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

5 observed days · window low $4.15

Across 5 observed UTC days from 2026-08-08 to 2026-09-05, the daily lowest tracked USD price across stores ranged from $4.15 to $12.99. The tracked-window low was $4.15 on 2026-08-15.

$3 $9 $14 08-0808-1508-2208-2909-05 2026-08-08: $12.99 2026-08-15: $4.15 2026-08-22: $4.15 2026-08-29: $4.15 2026-09-05: $4.15 2026-08-08: $12.99 2026-08-15: $4.15 (tracked-window low) 2026-08-22: $4.15 (tracked-window low) 2026-08-29: $4.15 (tracked-window low) 2026-09-05: $4.15 (tracked-window low) Tracked-window low: $4.15 on 2026-08-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -68%
    $4.15 Buy
  • Steam reference
    $12.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-09-05 06:15 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

AdventureCasualIndie

Frequently asked questions

How many copies has Lumino City sold?
indielist estimates Lumino City has sold between 37,080 and 86,520 units (median 61,800), derived from its 618 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Lumino City?
Lumino City was developed by State of Play and published by State of Play.
Who published Lumino City?
Lumino City was published by State of Play, developed by State of Play. See State of Play's full catalogue and submission status on indielist.
When was Lumino City released?
Lumino City was released in 2014.
How many reviews does Lumino City have on Steam?
Lumino City has 618 Steam reviews, of which 87% are positive.
Is Lumino City worth playing?
Steam players rate Lumino City 87% positive across 618 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Lumino City can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, State of Play's other releases and State of Play's wider catalog are one click away, letting developers benchmark where Lumino City sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Lumino City page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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