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Lunchbreak Tactics

Apr 28, 2026 Casual $14.99
Developer Borealys Games Publisher Borealys Games
L
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Indie gameplay defines Lunchbreak Tactics, a 2026 indie game from borealys-games. Self-published by the same studio, it has 118 Steam reviews at 79% positive, with an initial price of $14.99.

Overview

Lunchbreak Tactics is a 2026 Casual game developed by Borealys Games and published by Borealys Games. On Steam it has gathered 129 player reviews, 77% of them positive, which counts as a mostly positive reception among indie titles in the Casual category. The game is available on mac, windows, and launched at $15. The pairing of developer Borealys Games with publisher Borealys Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 2,000 to 5,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Lunchbreak Tactics can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

129

Positive

77%

Steam appid

3002240

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

2K to 5K

units (median: 3K)

≈ $17K to $39K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

2K median 5K
+ How is this calculated?
129 reviews × NB(25) = 3,225 median units
Factor Adjustment
base +50
year_2026 -10
price_$15 0
positive_77% 0
genre_Casual -15
final NB 25

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Lunchbreak Tactics at roughly 2,000 to 5,000 copies, with a median around 3,000, derived from its 129 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $28K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

13 observed days · window low $10.49

Across 13 observed UTC days from 2026-07-26 to 2026-10-18, the daily lowest tracked USD price across stores ranged from $10.49 to $14.99. The tracked-window low was $10.49 on 2026-08-02.

$8 $12 $16 07-2608-0908-3009-1310-0410-18 2026-07-26: $14.99 2026-08-02: $10.49 2026-08-09: $14.99 2026-08-16: $14.99 2026-08-23: $14.99 2026-08-30: $14.99 2026-09-06: $14.99 2026-09-13: $10.49 2026-09-20: $14.99 2026-09-27: $14.99 2026-10-04: $10.49 2026-10-11: $14.99 2026-10-18: $14.99 2026-07-26: $14.99 2026-08-02: $10.49 (tracked-window low) 2026-08-09: $14.99 2026-08-16: $14.99 2026-08-23: $14.99 2026-08-30: $14.99 2026-09-06: $14.99 2026-09-13: $10.49 (tracked-window low) 2026-09-20: $14.99 2026-09-27: $14.99 2026-10-04: $10.49 (tracked-window low) 2026-10-11: $14.99 2026-10-18: $14.99 Tracked-window low: $10.49 on 2026-08-02

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-10-18 06:42 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

CasualIndieStrategy

Frequently asked questions

How many copies has Lunchbreak Tactics sold?
indielist estimates Lunchbreak Tactics has sold between 1,935 and 4,515 units (median 3,225), derived from its 129 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Lunchbreak Tactics?
Lunchbreak Tactics was developed by Borealys Games and published by Borealys Games.
Who published Lunchbreak Tactics?
Lunchbreak Tactics was published by Borealys Games, developed by Borealys Games. See Borealys Games's full catalogue and submission status on indielist.
When was Lunchbreak Tactics released?
Lunchbreak Tactics was released in 2026.
How many reviews does Lunchbreak Tactics have on Steam?
Lunchbreak Tactics has 129 Steam reviews, of which 77% are positive.
Is Lunchbreak Tactics worth playing?
Steam players rate Lunchbreak Tactics 77% positive across 129 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Lunchbreak Tactics can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Borealys Games's other releases and Borealys Games's wider catalog are one click away, letting developers benchmark where Lunchbreak Tactics sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Lunchbreak Tactics page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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