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Maestro is a casual simulation game released in 2024. It has garnered 498 Steam reviews. The developer and publisher attribution is not yet imported.
Overview
Maestro is a 2024 Casual game developed by Double Jack and published by Double Jack. On Steam it has gathered 529 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Casual category. The game is available on windows, and launched at $25. The pairing of developer Double Jack with publisher Double Jack is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 16,000 to 37,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Maestro can be compared against similar Casual titles and benchmarked on review counts and estimated sales.
Reviews
529
Positive
96%
Steam appid
2701700
Engine
n/a
Sales estimate
vv1.016K to 37K
units (median: 26K)
≈ $227K to $529K net revenue (Steam cut + refunds + regional discount applied)
indielist estimates lifetime unit sales for Maestro at roughly 16,000 to 37,000 copies, with a median around 26,000, derived from its 529 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $378K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
90d · low $13.38Over the last 90 days the price ranged from $13.38 to $24.99, averaging $23.67 across 3 discount windows, with a historical low of $13.38 on 2026-03-16.
Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.
Where to buy
Affiliate disclosure- Steam reference$24.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Tags
VRRhythmMusicCasualSimulationFamily FriendlyFunnyTutorialEmotionalSingleplayerSoundtrackImmersive SimEducationFirst-PersonRealisticRelaxingHistorical6DOFIndie
Frequently asked questions
- How many copies has Maestro sold?
- indielist estimates Maestro has sold between 15,870 and 37,030 units (median 26,450), derived from its 529 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Maestro?
- Maestro was developed by Double Jack and published by Double Jack.
- When was Maestro released?
- Maestro was released in 2024.
- How many reviews does Maestro have on Steam?
- Maestro has 529 Steam reviews, of which 96% are positive.
Frequently asked questions
- How many copies has Maestro sold?
- indielist estimates Maestro has sold between 15,870 and 37,030 units (median 26,450), derived from its 529 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
- Who developed Maestro?
- Maestro was developed by Double Jack and published by Double Jack.
- When was Maestro released?
- Maestro was released in 2024.
- How many reviews does Maestro have on Steam?
- Maestro has 529 Steam reviews, of which 96% are positive.
Ecosystem
indielist positions Maestro within the Casual segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Double Jack's other releases and Double Jack's wider catalog are one click away, letting developers benchmark where Maestro sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Maestro page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.