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Action indie game MageQuit centers on magic, physics-driven multiplayer PvP, and funny competitive play. Released in 2019 by Bowlcut Studios and self-published, it has 1,416 Steam reviews with 94% positive feedback and an initial price of $14.99.
Overview
MageQuit is a 2019 Action game developed by Bowlcut Studios and published by Bowlcut Studios. On Steam it has gathered 1,028 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer Bowlcut Studios with publisher Bowlcut Studios is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 46,000 to 108,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, MageQuit can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
1,028
Positive
94%
Steam appid
572220
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.046K to 108K
units (median: 77K)
≈ $396K to $924K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2019 | +15 |
| price_$15 | 0 |
| positive_94% | +10 |
| final NB | 75 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for MageQuit at roughly 46,000 to 108,000 copies, with a median around 77,000, derived from its 1,028 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $660K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
14 observed days · window low $14.99Across 14 observed UTC days from 2026-06-03 to 2026-07-22, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-06-03.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$14.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-07-22 16:34 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
linuxmacwindows
Tags
MagicPhysicsMultiplayerPvPFunnyPartyOnline Co-OpLocal Co-Op3D FighterParty GameMOBATop-DownLocal MultiplayerFamily FriendlyControllerStrategyAction4 Player LocalCompetitiveCo-op
Frequently asked questions
- How many copies has MageQuit sold?
- indielist estimates MageQuit has sold between 46,260 and 107,940 units (median 77,100), derived from its 1,028 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed MageQuit?
- MageQuit was developed by Bowlcut Studios and published by Bowlcut Studios.
- Who published MageQuit?
- MageQuit was published by Bowlcut Studios, developed by Bowlcut Studios. See Bowlcut Studios's full catalogue and submission status on indielist.
- When was MageQuit released?
- MageQuit was released in 2019.
- How many reviews does MageQuit have on Steam?
- MageQuit has 1,028 Steam reviews, of which 94% are positive.
- Is MageQuit worth playing?
- Steam players rate MageQuit 94% positive across 1,028 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like MageQuit can compare it on indielist against semantically similar Action titles such as Party Animals, Stick Fight: The Game, Overcooked! 2, Pummel Party, ranked by shared tags and genre rather than by ad spend. On the developer side, Bowlcut Studios's other releases and Bowlcut Studios's wider catalog are one click away, letting developers benchmark where MageQuit sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same MageQuit page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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