Making History: The Great War
Profile updated
Indie game with a Great War focus, suited to players searching for historical indie game coverage rather than engine-specific features. Released in 2015 by developer Muzzy Lane Software and publisher Factus Games, it lists 397 Steam reviews at 0% positive/mixed and launched at $29.99.
Overview
Making History: The Great War is a 2015 Indie game developed by Muzzy Lane Software and published by Factus Games. On Steam it has gathered 397 player reviews, 76% of them positive, which counts as a mostly positive reception among indie titles in the Indie category. The game is available on linux, mac, windows, and launched at $35. The pairing of developer Muzzy Lane Software with publisher Factus Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 23,000 to 53,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Making History: The Great War can be compared against similar Indie titles and benchmarked on review counts and estimated sales.
Reviews
397
Positive
76%
Steam appid
279140
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.023K to 53K
units (median: 38K)
≈ $452K to $1.1M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2015 | +30 |
| price_$35 | +15 |
| positive_76% | 0 |
| final NB | 95 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Making History: The Great War at roughly 23,000 to 53,000 copies, with a median around 38,000, derived from its 397 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $754K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
5 observed days · window low $29.99Across 5 observed UTC days from 2026-08-09 to 2026-09-06, the daily lowest tracked USD price across stores ranged from $29.99 to $29.99. The tracked-window low was $29.99 on 2026-08-09.
Real store observations · daily lowest tracked USD price across stores · missing days are not filled.
Where to buy
Affiliate disclosure- Steam reference$29.99 Buy
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
Latest tracked store observations (2026-09-06 06:58 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
linuxmacwindows
Genres
IndieSimulationStrategy
Frequently asked questions
- How many copies has Making History: The Great War sold?
- indielist estimates Making History: The Great War has sold between 22,629 and 52,801 units (median 37,715), derived from its 397 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Making History: The Great War?
- Making History: The Great War was developed by Muzzy Lane Software and published by Factus Games.
- Who published Making History: The Great War?
- Making History: The Great War was published by Factus Games, developed by Muzzy Lane Software. See Factus Games's full catalogue and submission status on indielist.
- When was Making History: The Great War released?
- Making History: The Great War was released in 2015.
- How many reviews does Making History: The Great War have on Steam?
- Making History: The Great War has 397 Steam reviews, of which 76% are positive.
- Is Making History: The Great War worth playing?
- Steam players rate Making History: The Great War 76% positive across 397 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.
Ecosystem
Players looking for games like Making History: The Great War can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Muzzy Lane Software's other releases and Factus Games's wider catalog are one click away, letting developers benchmark where Making History: The Great War sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Making History: The Great War page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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