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Master of Piece

Feb 4, 2026 Indie $14.99
Developer I M GAME Publisher I M GAME
M
Master of Piece header

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A self-published indie game from i-m-game, Master of Piece launched in 2026 with the same studio listed as developer and publisher. On Steam it has 188 user reviews at 89% positive, a Very Positive signal for a modest-review hidden gem, with an initial price of $14.99.

Overview

Master of Piece is a 2026 Indie game developed by I M GAME and published by I M GAME. On Steam it has gathered 195 player reviews, 89% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on mac, windows, and launched at $15. The pairing of developer I M GAME with publisher I M GAME is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 6,000 to 14,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Master of Piece can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

195

Positive

89%

Steam appid

3009310

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

6K to 14K

units (median: 10K)

≈ $50K to $117K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

6K median 14K
+ How is this calculated?
195 reviews × NB(50) = 9,750 median units
Factor Adjustment
base +50
year_2026 -10
price_$15 0
positive_89% +10
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Master of Piece at roughly 6,000 to 14,000 copies, with a median around 10,000, derived from its 195 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $83K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $14.99

Across 14 observed UTC days from 2026-07-15 to 2026-08-31, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-15.

$12 $14 $16 07-1507-1807-2007-2708-1008-31 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-27: $14.99 2026-08-03: $14.99 2026-08-10: $14.99 2026-08-17: $14.99 2026-08-24: $14.99 2026-08-31: $14.99 2026-07-15: $14.99 (tracked-window low) 2026-07-16: $14.99 (tracked-window low) 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) 2026-07-27: $14.99 (tracked-window low) 2026-08-03: $14.99 (tracked-window low) 2026-08-10: $14.99 (tracked-window low) 2026-08-17: $14.99 (tracked-window low) 2026-08-24: $14.99 (tracked-window low) 2026-08-31: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-08-31 07:28 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

macwindows

Genres

IndieStrategyEarly Access

Frequently asked questions

How many copies has Master of Piece sold?
indielist estimates Master of Piece has sold between 5,850 and 13,650 units (median 9,750), derived from its 195 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Master of Piece?
Master of Piece was developed by I M GAME and published by I M GAME.
Who published Master of Piece?
Master of Piece was published by I M GAME, developed by I M GAME. See I M GAME's full catalogue and submission status on indielist.
When was Master of Piece released?
Master of Piece was released in 2026.
How many reviews does Master of Piece have on Steam?
Master of Piece has 195 Steam reviews, of which 89% are positive.
Is Master of Piece worth playing?
Steam players rate Master of Piece 89% positive across 195 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Master of Piece can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, I M GAME's other releases and I M GAME's wider catalog are one click away, letting developers benchmark where Master of Piece sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Master of Piece page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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