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Action indie game Max Manos 2 launched in 2025, developed and self-published by max-manos. Its $5.99 initial price puts it in the budget category, while its 144 Steam reviews are listed as mixed despite a reported 0% positive rating.
Overview
Max Manos 2 is a 2025 Action game developed by Max Manos and published by Max Manos. On Steam it has gathered 144 player reviews to date. The game is available on windows, and launched at $6. The pairing of developer Max Manos with publisher Max Manos is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 3,000 to 7,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Max Manos 2 can be compared against similar Action titles and benchmarked on review counts and estimated sales.
Reviews
144
Positive
Unknown
Steam appid
3956340
Engine
Unknown
Players (snapshot)
Unavailable
Sales estimate
v1.03K to 7K
units (median: 5K)
≈ $10K to $24K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)
+ - How is this calculated?
| Factor | Adjustment |
|---|---|
| base | +50 |
| year_2025 | -10 |
| price_$6 | -5 |
| positive_80% | 0 |
| final NB | 35 |
Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].
Methodology & limitations
Sales estimates use an additive Boxleiter-derived heuristic against public Steam review
counts. They are not authoritative sales data, and the fixed display range
is not a statistically validated confidence interval. Actual results may fall outside it,
especially for deeply discounted or bundle-heavy titles. Algorithm version
v1.0. Read the exact method and validation status.
indielist estimates lifetime unit sales for Max Manos 2 at roughly 3,000 to 7,000 copies, with a median around 5,000, derived from its 144 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $17K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.
Price history
No tracked store price observations are available for this game in the last 90 days.
Where to buy
Affiliate disclosure- Steam reference
- Green Man Gaming
- Fanatical
- Humble Store
- GOG.com
No tracked store price observation is available yet; links go straight to each store. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.
Platforms
windows
Genres
Frequently asked questions
- How many copies has Max Manos 2 sold?
- indielist estimates Max Manos 2 has sold between 3,024 and 7,056 units (median 5,040), derived from its 144 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
- Who developed Max Manos 2?
- Max Manos 2 was developed by Max Manos and published by Max Manos.
- Who published Max Manos 2?
- Max Manos 2 was published by Max Manos, developed by Max Manos. See Max Manos's full catalogue and submission status on indielist.
- When was Max Manos 2 released?
- Max Manos 2 was released in 2025.
- How many reviews does Max Manos 2 have on Steam?
- Max Manos 2 has 144 Steam reviews.
Ecosystem
Players looking for games like Max Manos 2 can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, Geometry Dash, ranked by shared tags and genre rather than by ad spend. On the developer side, Max Manos's other releases and Max Manos's wider catalog are one click away, letting developers benchmark where Max Manos 2 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Max Manos 2 page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.
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