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Megastore Simulator

Feb 2, 2026 Casual $13.99
Developer Yolo Games Studio Publisher Yolo Games Studio
Megastore Simulator header

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Megastore Simulator is a casual simulation game planned for a 2026 release. With 1,070 Steam reviews already submitted, it offers players the chance to manage their own retail establishment. The game is currently available in Early Access.

Overview

Megastore Simulator is a 2026 Casual game developed by Yolo Games Studio and published by Yolo Games Studio. On Steam it has gathered 1,268 player reviews, 93% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on windows, and launched at $14. The pairing of developer Yolo Games Studio with publisher Yolo Games Studio is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 27,000 to 62,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Megastore Simulator can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

1,268

Positive

93%

Steam appid

3819640

Engine

n/a

Sales estimate

vv1.0

27K to 62K

units (median: 44K)

$213K to $497K net revenue (Steam cut + refunds + regional discount applied)

27Kmedian62K

indielist estimates lifetime unit sales for Megastore Simulator at roughly 27,000 to 62,000 copies, with a median around 44,000, derived from its 1,268 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $355K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $7.23

Over the last 90 days the price ranged from $7.23 to $13.99, averaging $13.26 across 3 discount windows, with a historical low of $7.23 on 2026-05-16.

$6 $10 $15 03-0903-2704-1405-0105-1906-06 2026-03-09: $13.99 2026-03-10: $13.99 2026-03-11: $13.99 2026-03-12: $13.99 2026-03-13: $10.87 2026-03-14: $10.87 2026-03-15: $10.87 2026-03-16: $10.87 2026-03-17: $10.87 2026-03-18: $13.99 2026-03-19: $13.99 2026-03-20: $13.99 2026-03-21: $13.99 2026-03-22: $13.99 2026-03-23: $10.21 2026-03-24: $10.21 2026-03-25: $10.21 2026-03-26: $10.21 2026-03-27: $10.21 2026-03-28: $10.21 2026-03-29: $10.21 2026-03-30: $10.21 2026-03-31: $13.99 2026-04-01: $13.99 2026-04-02: $13.99 2026-04-03: $13.99 2026-04-04: $13.99 2026-04-05: $13.99 2026-04-06: $13.99 2026-04-07: $13.99 2026-04-08: $13.99 2026-04-09: $13.99 2026-04-10: $13.99 2026-04-11: $13.99 2026-04-12: $13.99 2026-04-13: $13.99 2026-04-14: $13.99 2026-04-15: $13.99 2026-04-16: $13.99 2026-04-17: $13.99 2026-04-18: $13.99 2026-04-19: $13.99 2026-04-20: $13.99 2026-04-21: $13.99 2026-04-22: $13.99 2026-04-23: $13.99 2026-04-24: $13.99 2026-04-25: $13.99 2026-04-26: $13.99 2026-04-27: $13.99 2026-04-28: $13.99 2026-04-29: $13.99 2026-04-30: $13.99 2026-05-01: $13.99 2026-05-02: $13.99 2026-05-03: $13.99 2026-05-04: $13.99 2026-05-05: $13.99 2026-05-06: $13.99 2026-05-07: $13.99 2026-05-08: $13.99 2026-05-09: $13.99 2026-05-10: $13.99 2026-05-11: $13.99 2026-05-12: $13.99 2026-05-13: $13.99 2026-05-14: $13.99 2026-05-15: $13.99 2026-05-16: $7.23 (historical low) 2026-05-17: $7.23 (historical low) 2026-05-18: $7.23 (historical low) 2026-05-19: $13.99 2026-05-20: $13.99 2026-05-21: $13.99 2026-05-22: $13.99 2026-05-23: $13.99 2026-05-24: $13.99 2026-05-25: $13.99 2026-05-26: $13.99 2026-05-27: $13.99 2026-05-28: $13.99 2026-05-29: $13.99 2026-05-30: $13.99 2026-05-31: $13.99 2026-06-01: $13.99 2026-06-02: $13.99 2026-06-03: $13.99 2026-06-04: $13.99 2026-06-05: $13.99 2026-06-06: $13.99 Historical low: $7.23 on 2026-05-16

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference -21%
    $11.05 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Frequently asked questions

How many copies has Megastore Simulator sold?
indielist estimates Megastore Simulator has sold between 26,628 and 62,132 units (median 44,380), derived from its 1,268 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Megastore Simulator?
Megastore Simulator was developed by Yolo Games Studio and published by Yolo Games Studio.
When was Megastore Simulator released?
Megastore Simulator was released in 2026.
How many reviews does Megastore Simulator have on Steam?
Megastore Simulator has 1,268 Steam reviews, of which 93% are positive.

Frequently asked questions

How many copies has Megastore Simulator sold?
indielist estimates Megastore Simulator has sold between 26,628 and 62,132 units (median 44,380), derived from its 1,268 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Megastore Simulator?
Megastore Simulator was developed by Yolo Games Studio and published by Yolo Games Studio.
When was Megastore Simulator released?
Megastore Simulator was released in 2026.
How many reviews does Megastore Simulator have on Steam?
Megastore Simulator has 1,268 Steam reviews, of which 93% are positive.

Ecosystem

indielist positions Megastore Simulator within the Casual segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Yolo Games Studio's other releases and Yolo Games Studio's wider catalog are one click away, letting developers benchmark where Megastore Simulator sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Megastore Simulator page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.