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MineMogul

Dec 4, 2025 Indie $14.99
M
MineMogul header

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MineMogul is an upcoming indie simulation and strategy game scheduled for release in 2025. Currently in Early Access, it has garnered 3,652 reviews on Steam. The developer and publisher attribution is not yet imported.

Overview

MineMogul is a 2025 Indie game developed by NoodleForge (Gvarados & Diomonder) and published by NoodleForge. On Steam it has gathered 4,114 player reviews, 96% of them positive, which counts as a overwhelmingly positive reception among indie titles in the Indie category. The game is available on windows, and launched at $15. The pairing of developer NoodleForge (Gvarados & Diomonder) with publisher NoodleForge is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 123,000 to 288,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, MineMogul can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

4,114

Positive

96%

Steam appid

3846120

Engine

Unknown

Players (snapshot)

294

Historical snapshot ·

Sales estimate

v1.0

123K to 288K

units (median: 206K)

≈ $1.1M to $2.5M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

123K median 288K
+ How is this calculated?
4,114 reviews × NB(50) = 205,700 median units
Factor Adjustment
base +50
year_2025 -10
price_$15 0
positive_96% +10
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for MineMogul at roughly 123,000 to 288,000 copies, with a median around 206,000, derived from its 4,114 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $1.8M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

21 observed days · window low $14.99

Across 21 observed UTC days from 2026-05-31 to 2026-07-23, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-05-31.

$12 $14 $16 05-3106-0406-0807-1507-1907-23 2026-05-31: $14.99 2026-06-01: $14.99 2026-06-02: $14.99 2026-06-03: $14.99 2026-06-04: $14.99 2026-06-05: $14.99 2026-06-06: $14.99 2026-06-07: $14.99 2026-06-08: $14.99 2026-06-09: $14.99 2026-06-10: $14.99 2026-06-11: $14.99 2026-07-15: $14.99 2026-07-16: $14.99 2026-07-17: $14.99 2026-07-18: $14.99 2026-07-19: $14.99 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-23: $14.99 2026-05-31: $14.99 (tracked-window low) 2026-06-01: $14.99 (tracked-window low) 2026-06-02: $14.99 (tracked-window low) 2026-06-03: $14.99 (tracked-window low) 2026-06-04: $14.99 (tracked-window low) 2026-06-05: $14.99 (tracked-window low) 2026-06-06: $14.99 (tracked-window low) 2026-06-07: $14.99 (tracked-window low) 2026-06-08: $14.99 (tracked-window low) 2026-06-09: $14.99 (tracked-window low) 2026-06-10: $14.99 (tracked-window low) 2026-06-11: $14.99 (tracked-window low) 2026-07-15: $14.99 (tracked-window low) 2026-07-16: $14.99 (tracked-window low) 2026-07-17: $14.99 (tracked-window low) 2026-07-18: $14.99 (tracked-window low) 2026-07-19: $14.99 (tracked-window low) 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) 2026-07-23: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-05-31

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-23 04:39 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieSimulationStrategyEarly Access

Frequently asked questions

How many copies has MineMogul sold?
indielist estimates MineMogul has sold between 123,420 and 287,980 units (median 205,700), derived from its 4,114 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed MineMogul?
MineMogul was developed by NoodleForge (Gvarados & Diomonder) and published by NoodleForge.
Who published MineMogul?
MineMogul was published by NoodleForge, developed by NoodleForge (Gvarados & Diomonder). See NoodleForge's full catalogue and submission status on indielist.
When was MineMogul released?
MineMogul was released in 2025.
How many reviews does MineMogul have on Steam?
MineMogul has 4,114 Steam reviews, of which 96% are positive.
Is MineMogul worth playing?
Steam players rate MineMogul 96% positive across 4,114 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like MineMogul can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, NoodleForge (Gvarados & Diomonder)'s other releases and NoodleForge's wider catalog are one click away, letting developers benchmark where MineMogul sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same MineMogul page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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