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MouseCraft

Jul 8, 2014 Action $9.99
Developer Crunching Koalas Publisher Crunching Koalas
M
MouseCraft header

Profile updated

Action indie game MouseCraft comes from developer and publisher Crunching Koalas, with a 2014 release and a $9.99 initial price. Its Steam footprint lists 200 reviews with 0% positive and a mixed rating signal.

Overview

MouseCraft is a 2014 Action game developed by Crunching Koalas and published by Crunching Koalas. On Steam it has gathered 200 player reviews, 89% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on linux, mac, windows, and launched at $10. The pairing of developer Crunching Koalas with publisher Crunching Koalas is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 10,000 to 24,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, MouseCraft can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

200

Positive

89%

Steam appid

252750

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

10K to 24K

units (median: 17K)

≈ $58K to $136K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

10K median 24K
+ How is this calculated?
200 reviews × NB(85) = 17,000 median units
Factor Adjustment
base +50
year_2014 +30
price_$10 -5
positive_89% +10
final NB 85

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for MouseCraft at roughly 10,000 to 24,000 copies, with a median around 17,000, derived from its 200 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $97K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $1.49

Across 6 observed UTC days from 2026-07-30 to 2026-09-03, the daily lowest tracked USD price across stores ranged from $1.49 to $9.99. The tracked-window low was $1.49 on 2026-07-30.

$0 $6 $11 07-3008-0608-1308-2008-2709-03 2026-07-30: $1.49 2026-08-06: $9.99 2026-08-13: $1.99 2026-08-20: $1.99 2026-08-27: $1.99 2026-09-03: $1.99 2026-07-30: $1.49 (tracked-window low) 2026-08-06: $9.99 2026-08-13: $1.99 2026-08-20: $1.99 2026-08-27: $1.99 2026-09-03: $1.99 Tracked-window low: $1.49 on 2026-07-30

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -80%
    $1.99 Buy
  • Steam reference
    $9.99 Buy
  • Humble Store
    $9.99 Buy
  • Green Man Gaming
  • Fanatical

Latest tracked store observations (2026-09-03 05:52 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

ActionAdventureCasualIndieStrategy

Frequently asked questions

How many copies has MouseCraft sold?
indielist estimates MouseCraft has sold between 10,200 and 23,800 units (median 17,000), derived from its 200 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed MouseCraft?
MouseCraft was developed by Crunching Koalas and published by Crunching Koalas.
Who published MouseCraft?
MouseCraft was published by Crunching Koalas, developed by Crunching Koalas. See Crunching Koalas's full catalogue and submission status on indielist.
When was MouseCraft released?
MouseCraft was released in 2014.
How many reviews does MouseCraft have on Steam?
MouseCraft has 200 Steam reviews, of which 89% are positive.
Is MouseCraft worth playing?
Steam players rate MouseCraft 89% positive across 200 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like MouseCraft can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, Crunching Koalas's other releases and Crunching Koalas's wider catalog are one click away, letting developers benchmark where MouseCraft sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same MouseCraft page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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