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MYTH - Steam Edition

Oct 28, 2016 Adventure $14.99
Developer Circletempo Publisher MangaGamer
M
MYTH - Steam Edition header

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Adventure indie game MYTH - Steam Edition was developed by circletempo and published by mangagamer in 2016. It has 159 Steam reviews and an initial price of $14.99; no tags are listed, and its engine is unknown.

Overview

MYTH - Steam Edition is a 2016 Adventure game developed by Circletempo and published by MangaGamer. On Steam it has gathered 160 player reviews, 89% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer Circletempo with publisher MangaGamer is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 10,000 to 22,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, MYTH - Steam Edition can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

160

Positive

89%

Steam appid

366380

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

10K to 22K

units (median: 16K)

≈ $82K to $192K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

10K median 22K
+ How is this calculated?
160 reviews × NB(100) = 16,000 median units
Factor Adjustment
base +50
year_2016 +30
price_$15 0
positive_89% +10
genre_Adventure +10
final NB 100

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for MYTH - Steam Edition at roughly 10,000 to 22,000 copies, with a median around 16,000, derived from its 160 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $137K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

2 observed days · window low $4.49

Across 2 observed UTC days from 2026-10-13 to 2026-10-20, the daily lowest tracked USD price across stores ranged from $4.49 to $14.99. The tracked-window low was $4.49 on 2026-10-20.

$3 $10 $16 10-1310-20 2026-10-13: $14.99 2026-10-20: $4.49 2026-10-13: $14.99 2026-10-20: $4.49 (tracked-window low) Tracked-window low: $4.49 on 2026-10-20

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference -70%
    $4.49 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-10-20 07:36 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureIndie

Frequently asked questions

How many copies has MYTH - Steam Edition sold?
indielist estimates MYTH - Steam Edition has sold between 9,600 and 22,400 units (median 16,000), derived from its 160 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed MYTH - Steam Edition?
MYTH - Steam Edition was developed by Circletempo and published by MangaGamer.
Who published MYTH - Steam Edition?
MYTH - Steam Edition was published by MangaGamer, developed by Circletempo. See MangaGamer's full catalogue and submission status on indielist.
When was MYTH - Steam Edition released?
MYTH - Steam Edition was released in 2016.
How many reviews does MYTH - Steam Edition have on Steam?
MYTH - Steam Edition has 160 Steam reviews, of which 89% are positive.
Is MYTH - Steam Edition worth playing?
Steam players rate MYTH - Steam Edition 89% positive across 160 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like MYTH - Steam Edition can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Circletempo's other releases and MangaGamer's wider catalog are one click away, letting developers benchmark where MYTH - Steam Edition sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same MYTH - Steam Edition page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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