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Never Mourn

May 13, 2024 Action $9.99
Developer Primal Seed Publisher Light Up Games
N
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Action-focused indie game Never Mourn launched in 2024 from developer primal-seed and publisher light-up-games. It has 327 Steam reviews listed as mixed and an initial $9.99 price point, putting it in the budget action category.

Overview

Never Mourn is a 2024 Action game developed by Primal Seed and published by Light Up Games. On Steam it has gathered 331 player reviews, 77% of them positive, which counts as a mostly positive reception among indie titles in the Action category. The game is available on windows, and launched at $10. The pairing of developer Primal Seed with publisher Light Up Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 9,000 to 21,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Never Mourn can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

331

Positive

77%

Steam appid

1839820

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

9K to 21K

units (median: 15K)

≈ $51K to $119K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

9K median 21K
+ How is this calculated?
331 reviews × NB(45) = 14,895 median units
Factor Adjustment
base +50
year_2024 0
price_$10 -5
positive_77% 0
final NB 45

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Never Mourn at roughly 9,000 to 21,000 copies, with a median around 15,000, derived from its 331 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $85K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $9.99

Across 14 observed UTC days from 2026-07-15 to 2026-09-02, the daily lowest tracked USD price across stores ranged from $9.99 to $9.99. The tracked-window low was $9.99 on 2026-07-15.

$8 $9 $11 07-1507-1807-2007-2908-1209-02 2026-07-15: $9.99 2026-07-16: $9.99 2026-07-17: $9.99 2026-07-18: $9.99 2026-07-19: $9.99 2026-07-20: $9.99 2026-07-21: $9.99 2026-07-22: $9.99 2026-07-29: $9.99 2026-08-05: $9.99 2026-08-12: $9.99 2026-08-19: $9.99 2026-08-26: $9.99 2026-09-02: $9.99 2026-07-15: $9.99 (tracked-window low) 2026-07-16: $9.99 (tracked-window low) 2026-07-17: $9.99 (tracked-window low) 2026-07-18: $9.99 (tracked-window low) 2026-07-19: $9.99 (tracked-window low) 2026-07-20: $9.99 (tracked-window low) 2026-07-21: $9.99 (tracked-window low) 2026-07-22: $9.99 (tracked-window low) 2026-07-29: $9.99 (tracked-window low) 2026-08-05: $9.99 (tracked-window low) 2026-08-12: $9.99 (tracked-window low) 2026-08-19: $9.99 (tracked-window low) 2026-08-26: $9.99 (tracked-window low) 2026-09-02: $9.99 (tracked-window low) Tracked-window low: $9.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $9.99 Buy
  • Fanatical -10%
    $10.17 Buy
  • Green Man Gaming
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-02 06:43 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureIndieRPGEarly Access

Frequently asked questions

How many copies has Never Mourn sold?
indielist estimates Never Mourn has sold between 8,937 and 20,853 units (median 14,895), derived from its 331 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Never Mourn?
Never Mourn was developed by Primal Seed and published by Light Up Games.
Who published Never Mourn?
Never Mourn was published by Light Up Games, developed by Primal Seed. See Light Up Games's full catalogue and submission status on indielist.
When was Never Mourn released?
Never Mourn was released in 2024.
How many reviews does Never Mourn have on Steam?
Never Mourn has 331 Steam reviews, of which 77% are positive.
Is Never Mourn worth playing?
Steam players rate Never Mourn 77% positive across 331 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Never Mourn can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, Primal Seed's other releases and Light Up Games's wider catalog are one click away, letting developers benchmark where Never Mourn sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Never Mourn page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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