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over the hill

Oct 14, 2026 Adventure $24.99
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Adventure indie game over the hill was released in 2026, developed and self-published by funselektor-labs-inc. Its initial price was $24.99, and Steam lists 1,042 reviews with 0% positive feedback, alongside a conflicting mixed label.

Overview

over the hill is a 2026 Adventure game developed by Funselektor Labs Inc. and published by Funselektor Labs Inc.. On Steam it has gathered 3,280 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on linux, windows, and launched at $25. The pairing of developer Funselektor Labs Inc. with publisher Funselektor Labs Inc. is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 128,000 to 298,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, over the hill can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

3,280

Positive

92%

Steam appid

2929250

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

128K to 298K

units (median: 213K)

≈ $1.8M to $4.3M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

128K median 298K
+ How is this calculated?
3,280 reviews × NB(65) = 213,200 median units
Factor Adjustment
base +50
year_2026 -10
price_$25 +5
positive_92% +10
genre_Adventure +10
final NB 65

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for over the hill at roughly 128,000 to 298,000 copies, with a median around 213,000, derived from its 3,280 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $3.0M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

1 observed day · window low $17.99

Across 1 observed UTC day from 2026-10-21 to 2026-10-21, the daily lowest tracked USD price across stores ranged from $17.99 to $17.99. The tracked-window low was $17.99 on 2026-10-21.

$15 $17 $20 10-21 2026-10-21: $17.99 2026-10-21: $17.99 (tracked-window low) Tracked-window low: $17.99 on 2026-10-21

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Humble Store -28%
    $17.99 Buy
  • Steam reference -20%
    $19.99 Buy
  • Fanatical -28%
    $20.20 Buy
  • Green Man Gaming
    $24.99 Buy
  • GOG.com

Latest tracked store observations (2026-10-21 05:44 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxwindows

Genres

AdventureCasualIndieRacingSimulationSports

Frequently asked questions

How many copies has over the hill sold?
indielist estimates over the hill has sold between 127,920 and 298,480 units (median 213,200), derived from its 3,280 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed over the hill?
over the hill was developed by Funselektor Labs Inc. and published by Funselektor Labs Inc..
Who published over the hill?
over the hill was published by Funselektor Labs Inc., developed by Funselektor Labs Inc.. See Funselektor Labs Inc.'s full catalogue and submission status on indielist.
When was over the hill released?
over the hill was released in 2026.
How many reviews does over the hill have on Steam?
over the hill has 3,280 Steam reviews, of which 92% are positive.
Is over the hill worth playing?
Steam players rate over the hill 92% positive across 3,280 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like over the hill can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Funselektor Labs Inc.'s other releases and Funselektor Labs Inc.'s wider catalog are one click away, letting developers benchmark where over the hill sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same over the hill page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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