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Paradigm

Apr 5, 2017 Adventure $14.99
Developer Jacob Janerka Publisher Jacob Janerka
P
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Point-and-click adventure indie game Paradigm offers a niche choice for players seeking story-driven indie adventures. Released in 2017 by developer and publisher Jacob Janerka, it has 1,643 Steam reviews at 94% positive and launched at $14.99.

Overview

Paradigm is a 2017 Adventure game developed by Jacob Janerka and published by Jacob Janerka. On Steam it has gathered 978 player reviews, 94% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on linux, mac, windows, and launched at $15. The pairing of developer Jacob Janerka with publisher Jacob Janerka is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 59,000 to 137,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Paradigm can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

978

Positive

94%

Steam appid

600370

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

59K to 137K

units (median: 98K)

≈ $502K to $1.2M modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

59K median 137K
+ How is this calculated?
978 reviews × NB(100) = 97,800 median units
Factor Adjustment
base +50
year_2017 +30
price_$15 0
positive_94% +10
genre_Adventure +10
final NB 100

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Paradigm at roughly 59,000 to 137,000 copies, with a median around 98,000, derived from its 978 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $837K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

10 observed days · window low $14.99

Across 10 observed UTC days from 2026-07-20 to 2026-09-05, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-20.

$12 $14 $16 07-2007-2208-0108-0808-2209-05 2026-07-20: $14.99 2026-07-21: $14.99 2026-07-22: $14.99 2026-07-25: $14.99 2026-08-01: $14.99 2026-08-08: $14.99 2026-08-15: $14.99 2026-08-22: $14.99 2026-08-29: $14.99 2026-09-05: $14.99 2026-07-20: $14.99 (tracked-window low) 2026-07-21: $14.99 (tracked-window low) 2026-07-22: $14.99 (tracked-window low) 2026-07-25: $14.99 (tracked-window low) 2026-08-01: $14.99 (tracked-window low) 2026-08-08: $14.99 (tracked-window low) 2026-08-15: $14.99 (tracked-window low) 2026-08-22: $14.99 (tracked-window low) 2026-08-29: $14.99 (tracked-window low) 2026-09-05: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-20

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • GOG.com
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store

Latest tracked store observations (2026-09-05 05:55 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

AdventureIndie

Frequently asked questions

How many copies has Paradigm sold?
indielist estimates Paradigm has sold between 58,680 and 136,920 units (median 97,800), derived from its 978 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Paradigm?
Paradigm was developed by Jacob Janerka and published by Jacob Janerka.
Who published Paradigm?
Paradigm was published by Jacob Janerka, developed by Jacob Janerka. See Jacob Janerka's full catalogue and submission status on indielist.
When was Paradigm released?
Paradigm was released in 2017.
How many reviews does Paradigm have on Steam?
Paradigm has 978 Steam reviews, of which 94% are positive.
Is Paradigm worth playing?
Steam players rate Paradigm 94% positive across 978 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Paradigm can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Jacob Janerka's other releases and Jacob Janerka's wider catalog are one click away, letting developers benchmark where Paradigm sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Paradigm page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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