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Pax Nova

Apr 28, 2020 Indie $24.99
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Pax Nova header

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Built around a primary indie genre listing, Pax Nova is an indie game from developer grey-wolf-entertainment and publisher iceberg-interactive. It launched in 2020 at $24.99, with Steam showing 397 reviews marked mixed and 0% positive.

Overview

Pax Nova is a 2020 Indie game developed by Grey Wolf Entertainment and published by Iceberg Interactive. On Steam it has gathered 397 player reviews, 56% of them positive, which counts as a mixed reception among indie titles in the Indie category. The game is available on windows, and launched at $25. The pairing of developer Grey Wolf Entertainment with publisher Iceberg Interactive is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 14,000 to 33,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Pax Nova can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

397

Positive

56%

Steam appid

804850

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

14K to 33K

units (median: 24K)

≈ $204K to $476K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

14K median 33K
+ How is this calculated?
397 reviews × NB(60) = 23,820 median units
Factor Adjustment
base +50
year_2020 +15
price_$25 +5
positive_56% -10
final NB 60

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Pax Nova at roughly 14,000 to 33,000 copies, with a median around 24,000, derived from its 397 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $340K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

3 observed days · window low $24.99

Across 3 observed UTC days from 2026-08-19 to 2026-09-02, the daily lowest tracked USD price across stores ranged from $24.99 to $24.99. The tracked-window low was $24.99 on 2026-08-19.

$21 $24 $27 08-1908-2609-02 2026-08-19: $24.99 2026-08-26: $24.99 2026-09-02: $24.99 2026-08-19: $24.99 (tracked-window low) 2026-08-26: $24.99 (tracked-window low) 2026-09-02: $24.99 (tracked-window low) Tracked-window low: $24.99 on 2026-08-19

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
    $24.99 Buy
  • Humble Store
    $24.99 Buy
  • Fanatical -10%
    $25.46 Buy
  • GOG.com

Latest tracked store observations (2026-09-02 07:24 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

IndieStrategy

Frequently asked questions

How many copies has Pax Nova sold?
indielist estimates Pax Nova has sold between 14,292 and 33,348 units (median 23,820), derived from its 397 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Pax Nova?
Pax Nova was developed by Grey Wolf Entertainment and published by Iceberg Interactive.
Who published Pax Nova?
Pax Nova was published by Iceberg Interactive, developed by Grey Wolf Entertainment. See Iceberg Interactive's full catalogue and submission status on indielist.
When was Pax Nova released?
Pax Nova was released in 2020.
How many reviews does Pax Nova have on Steam?
Pax Nova has 397 Steam reviews, of which 56% are positive.
Is Pax Nova worth playing?
Steam players rate Pax Nova 56% positive across 397 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Pax Nova can compare it on indielist against semantically similar Indie titles such as Stardew Valley, Euro Truck Simulator 2, Project Zomboid, Undertale, ranked by shared tags and genre rather than by ad spend. On the developer side, Grey Wolf Entertainment's other releases and Iceberg Interactive's wider catalog are one click away, letting developers benchmark where Pax Nova sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Pax Nova page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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