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Piñata Go Boom

Sep 15, 2025 Casual $3.99
Developer tissue inu Publisher tissue inu
P
Piñata Go Boom header

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Casual indie game Piñata Go Boom launched in 2025 from tissue-inu, which is listed as both developer and publisher. It sits at a $3.99 budget price on Steam, with 612 reviews reported at 0% positive and a mixed label.

Overview

Piñata Go Boom is a 2025 Casual game developed by tissue inu and published by tissue inu. On Steam it has gathered 638 player reviews, 92% of them positive, which counts as a very positive reception among indie titles in the Casual category. The game is available on linux, windows, and launched at $4. The pairing of developer tissue inu with publisher tissue inu is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 6,000 to 13,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Piñata Go Boom can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

638

Positive

92%

Steam appid

3269180

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

6K to 13K

units (median: 10K)

≈ $13K to $31K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

6K median 13K
+ How is this calculated?
638 reviews × NB(15) = 9,570 median units
Factor Adjustment
base +50
year_2025 -10
price_$4 -20
positive_92% +10
genre_Casual -15
final NB 15

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Piñata Go Boom at roughly 6,000 to 13,000 copies, with a median around 10,000, derived from its 638 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $22K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $3.99

Across 9 observed UTC days from 2026-07-15 to 2026-07-24, the daily lowest tracked USD price across stores ranged from $3.99 to $3.99. The tracked-window low was $3.99 on 2026-07-15.

$3 $4 $5 07-1507-1707-1807-2007-2107-24 2026-07-15: $3.99 2026-07-16: $3.99 2026-07-17: $3.99 2026-07-18: $3.99 2026-07-19: $3.99 2026-07-20: $3.99 2026-07-21: $3.99 2026-07-22: $3.99 2026-07-24: $3.99 2026-07-15: $3.99 (tracked-window low) 2026-07-16: $3.99 (tracked-window low) 2026-07-17: $3.99 (tracked-window low) 2026-07-18: $3.99 (tracked-window low) 2026-07-19: $3.99 (tracked-window low) 2026-07-20: $3.99 (tracked-window low) 2026-07-21: $3.99 (tracked-window low) 2026-07-22: $3.99 (tracked-window low) 2026-07-24: $3.99 (tracked-window low) Tracked-window low: $3.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $3.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-07-24 06:02 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxwindows

Genres

CasualIndieSimulationStrategy

Frequently asked questions

How many copies has Piñata Go Boom sold?
indielist estimates Piñata Go Boom has sold between 5,742 and 13,398 units (median 9,570), derived from its 638 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Piñata Go Boom?
Piñata Go Boom was developed by tissue inu and published by tissue inu.
Who published Piñata Go Boom?
Piñata Go Boom was published by tissue inu, developed by tissue inu. See tissue inu's full catalogue and submission status on indielist.
When was Piñata Go Boom released?
Piñata Go Boom was released in 2025.
How many reviews does Piñata Go Boom have on Steam?
Piñata Go Boom has 638 Steam reviews, of which 92% are positive.
Is Piñata Go Boom worth playing?
Steam players rate Piñata Go Boom 92% positive across 638 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Piñata Go Boom can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, tissue inu's other releases and tissue inu's wider catalog are one click away, letting developers benchmark where Piñata Go Boom sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Piñata Go Boom page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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