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Profit Sea Incremental

Mar 31, 2026 Casual $4.99
Developer Monkey Cube Publisher Monkey Cube
Profit Sea Incremental header

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Profit Sea Incremental is a casual game launching in 2026. With 203 Steam reviews already, this indie title offers a straightforward gameplay experience. The developer and publisher attribution is still pending import.

Overview

Profit Sea Incremental is a 2026 Casual game developed by Monkey Cube and published by Monkey Cube. On Steam it has gathered 248 player reviews, 79% of them positive, which counts as a mostly positive reception among indie titles in the Casual category. The game is available on windows, and launched at $5. The pairing of developer Monkey Cube with publisher Monkey Cube is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 2,000 to 5,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Profit Sea Incremental can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

248

Positive

79%

Steam appid

4461640

Engine

n/a

Sales estimate

vv1.0

2K to 5K

units (median: 4K)

$6K to $15K net revenue (Steam cut + refunds + regional discount applied)

2Kmedian5K

indielist estimates lifetime unit sales for Profit Sea Incremental at roughly 2,000 to 5,000 copies, with a median around 4,000, derived from its 248 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $11K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $2.67

Over the last 90 days the price ranged from $2.67 to $4.99, averaging $4.57 across 3 discount windows, with a historical low of $2.67 on 2026-05-19.

$1 $4 $6 03-0903-2704-1405-0105-1906-06 2026-03-09: $4.99 2026-03-10: $4.99 2026-03-11: $4.99 2026-03-12: $4.99 2026-03-13: $4.99 2026-03-14: $4.99 2026-03-15: $4.99 2026-03-16: $4.99 2026-03-17: $4.99 2026-03-18: $4.99 2026-03-19: $4.99 2026-03-20: $4.99 2026-03-21: $4.99 2026-03-22: $4.99 2026-03-23: $4.99 2026-03-24: $4.99 2026-03-25: $3.39 2026-03-26: $3.39 2026-03-27: $3.39 2026-03-28: $3.39 2026-03-29: $3.39 2026-03-30: $3.39 2026-03-31: $3.39 2026-04-01: $3.39 2026-04-02: $4.99 2026-04-03: $4.99 2026-04-04: $4.99 2026-04-05: $4.99 2026-04-06: $4.99 2026-04-07: $4.99 2026-04-08: $4.99 2026-04-09: $4.99 2026-04-10: $4.99 2026-04-11: $4.99 2026-04-12: $4.99 2026-04-13: $4.99 2026-04-14: $4.99 2026-04-15: $4.99 2026-04-16: $4.99 2026-04-17: $4.99 2026-04-18: $4.99 2026-04-19: $3.49 2026-04-20: $3.49 2026-04-21: $3.49 2026-04-22: $4.99 2026-04-23: $4.99 2026-04-24: $4.99 2026-04-25: $4.99 2026-04-26: $4.99 2026-04-27: $4.99 2026-04-28: $4.99 2026-04-29: $4.99 2026-04-30: $4.99 2026-05-01: $4.99 2026-05-02: $4.99 2026-05-03: $4.99 2026-05-04: $4.99 2026-05-05: $4.99 2026-05-06: $4.99 2026-05-07: $4.99 2026-05-08: $4.99 2026-05-09: $4.99 2026-05-10: $4.99 2026-05-11: $4.99 2026-05-12: $4.99 2026-05-13: $4.99 2026-05-14: $4.99 2026-05-15: $4.99 2026-05-16: $4.99 2026-05-17: $4.99 2026-05-18: $4.99 2026-05-19: $2.67 (historical low) 2026-05-20: $2.67 (historical low) 2026-05-21: $2.67 (historical low) 2026-05-22: $2.67 (historical low) 2026-05-23: $2.67 (historical low) 2026-05-24: $2.67 (historical low) 2026-05-25: $2.67 (historical low) 2026-05-26: $2.67 (historical low) 2026-05-27: $2.67 (historical low) 2026-05-28: $4.99 2026-05-29: $4.99 2026-05-30: $4.99 2026-05-31: $4.99 2026-06-01: $4.99 2026-06-02: $4.99 2026-06-03: $4.99 2026-06-04: $4.99 2026-06-05: $4.99 2026-06-06: $4.99 Historical low: $2.67 on 2026-05-19

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Steam reference
    $4.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Frequently asked questions

How many copies has Profit Sea Incremental sold?
indielist estimates Profit Sea Incremental has sold between 2,232 and 5,208 units (median 3,720), derived from its 248 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Profit Sea Incremental?
Profit Sea Incremental was developed by Monkey Cube and published by Monkey Cube.
When was Profit Sea Incremental released?
Profit Sea Incremental was released in 2026.
How many reviews does Profit Sea Incremental have on Steam?
Profit Sea Incremental has 248 Steam reviews, of which 79% are positive.

Frequently asked questions

How many copies has Profit Sea Incremental sold?
indielist estimates Profit Sea Incremental has sold between 2,232 and 5,208 units (median 3,720), derived from its 248 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Profit Sea Incremental?
Profit Sea Incremental was developed by Monkey Cube and published by Monkey Cube.
When was Profit Sea Incremental released?
Profit Sea Incremental was released in 2026.
How many reviews does Profit Sea Incremental have on Steam?
Profit Sea Incremental has 248 Steam reviews, of which 79% are positive.

Ecosystem

indielist positions Profit Sea Incremental within the Casual segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Monkey Cube's other releases and Monkey Cube's wider catalog are one click away, letting developers benchmark where Profit Sea Incremental sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Profit Sea Incremental page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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