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Project LUX

Feb 2, 2018 Adventure $24.99
Developer Spicy Tails Publisher Sekai Project
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Adventure indie game Project LUX launched in 2018 from developer spicy-tails and publisher Sekai Project. It has 389 Steam reviews with 90% positive sentiment, a very positive signal for a modest-review-count release, and an initial price of $24.99.

Overview

Project LUX is a 2018 Adventure game developed by Spicy Tails and published by Sekai Project. On Steam it has gathered 377 player reviews, 90% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $25. The pairing of developer Spicy Tails with publisher Sekai Project is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 20,000 to 48,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Project LUX can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

377

Positive

90%

Steam appid

574140

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

20K to 48K

units (median: 34K)

≈ $291K to $678K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

20K median 48K
+ How is this calculated?
377 reviews × NB(90) = 33,930 median units
Factor Adjustment
base +50
year_2018 +15
price_$25 +5
positive_90% +10
genre_Adventure +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Project LUX at roughly 20,000 to 48,000 copies, with a median around 34,000, derived from its 377 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $484K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

9 observed days · window low $24.99

Across 9 observed UTC days from 2026-07-20 to 2026-09-01, the daily lowest tracked USD price across stores ranged from $24.99 to $24.99. The tracked-window low was $24.99 on 2026-07-20.

$21 $24 $27 07-2007-2207-2808-1108-1809-01 2026-07-20: $24.99 2026-07-21: $24.99 2026-07-22: $24.99 2026-07-28: $24.99 2026-08-04: $24.99 2026-08-11: $24.99 2026-08-18: $24.99 2026-08-25: $24.99 2026-09-01: $24.99 2026-07-20: $24.99 (tracked-window low) 2026-07-21: $24.99 (tracked-window low) 2026-07-22: $24.99 (tracked-window low) 2026-07-28: $24.99 (tracked-window low) 2026-08-04: $24.99 (tracked-window low) 2026-08-11: $24.99 (tracked-window low) 2026-08-18: $24.99 (tracked-window low) 2026-08-25: $24.99 (tracked-window low) 2026-09-01: $24.99 (tracked-window low) Tracked-window low: $24.99 on 2026-07-20

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $24.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-01 05:49 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureCasualIndie

Frequently asked questions

How many copies has Project LUX sold?
indielist estimates Project LUX has sold between 20,358 and 47,502 units (median 33,930), derived from its 377 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Project LUX?
Project LUX was developed by Spicy Tails and published by Sekai Project.
Who published Project LUX?
Project LUX was published by Sekai Project, developed by Spicy Tails. See Sekai Project's full catalogue and submission status on indielist.
When was Project LUX released?
Project LUX was released in 2018.
How many reviews does Project LUX have on Steam?
Project LUX has 377 Steam reviews, of which 90% are positive.
Is Project LUX worth playing?
Steam players rate Project LUX 90% positive across 377 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Project LUX can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Spicy Tails's other releases and Sekai Project's wider catalog are one click away, letting developers benchmark where Project LUX sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Project LUX page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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