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Project Rebearth

Jan 30, 2026 Casual $17.99
Developer Program Sam Publisher Program Sam
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Project Rebearth header

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Casual indie game Project Rebearth comes from program-sam, with the developer also listed as publisher. Launched in 2026 at $17.99, it has 181 Steam reviews and a 72% positive rating, putting reception in mixed-to-positive territory.

Overview

Project Rebearth is a 2026 Casual game developed by Program Sam and published by Program Sam. On Steam it has gathered 184 player reviews, 72% of them positive, which counts as a mixed-to-positive reception among indie titles in the Casual category. The game is available on linux, mac, windows, and launched at $18. The pairing of developer Program Sam with publisher Program Sam is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Casual projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 3,000 to 6,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Project Rebearth can be compared against similar Casual titles and benchmarked on review counts and estimated sales.

Reviews

184

Positive

72%

Steam appid

2871870

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

3K to 6K

units (median: 5K)

≈ $28K to $66K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

3K median 6K
+ How is this calculated?
184 reviews × NB(25) = 4,600 median units
Factor Adjustment
base +50
year_2026 -10
price_$18 0
positive_72% 0
genre_Casual -15
final NB 25

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Project Rebearth at roughly 3,000 to 6,000 copies, with a median around 5,000, derived from its 184 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $47K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

13 observed days · window low $17.99

Across 13 observed UTC days from 2026-07-17 to 2026-09-07, the daily lowest tracked USD price across stores ranged from $17.99 to $17.99. The tracked-window low was $17.99 on 2026-07-17.

$15 $17 $20 07-1707-1907-2208-0308-2409-07 2026-07-17: $17.99 2026-07-18: $17.99 2026-07-19: $17.99 2026-07-20: $17.99 2026-07-21: $17.99 2026-07-22: $17.99 2026-07-27: $17.99 2026-08-03: $17.99 2026-08-10: $17.99 2026-08-17: $17.99 2026-08-24: $17.99 2026-08-31: $17.99 2026-09-07: $17.99 2026-07-17: $17.99 (tracked-window low) 2026-07-18: $17.99 (tracked-window low) 2026-07-19: $17.99 (tracked-window low) 2026-07-20: $17.99 (tracked-window low) 2026-07-21: $17.99 (tracked-window low) 2026-07-22: $17.99 (tracked-window low) 2026-07-27: $17.99 (tracked-window low) 2026-08-03: $17.99 (tracked-window low) 2026-08-10: $17.99 (tracked-window low) 2026-08-17: $17.99 (tracked-window low) 2026-08-24: $17.99 (tracked-window low) 2026-08-31: $17.99 (tracked-window low) 2026-09-07: $17.99 (tracked-window low) Tracked-window low: $17.99 on 2026-07-17

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $17.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-07 05:24 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxmacwindows

Genres

CasualIndieMassively MultiplayerStrategy

Frequently asked questions

How many copies has Project Rebearth sold?
indielist estimates Project Rebearth has sold between 2,760 and 6,440 units (median 4,600), derived from its 184 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Project Rebearth?
Project Rebearth was developed by Program Sam and published by Program Sam.
Who published Project Rebearth?
Project Rebearth was published by Program Sam, developed by Program Sam. See Program Sam's full catalogue and submission status on indielist.
When was Project Rebearth released?
Project Rebearth was released in 2026.
How many reviews does Project Rebearth have on Steam?
Project Rebearth has 184 Steam reviews, of which 72% are positive.
Is Project Rebearth worth playing?
Steam players rate Project Rebearth 72% positive across 184 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Project Rebearth can compare it on indielist against semantically similar Casual titles such as Garry's Mod, Wallpaper Engine, Factorio, Balatro, ranked by shared tags and genre rather than by ad spend. On the developer side, Program Sam's other releases and Program Sam's wider catalog are one click away, letting developers benchmark where Project Rebearth sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Project Rebearth page serves three audiences at once: players hunting their next Casual game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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