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Quest for Infamy

Jul 10, 2014 Adventure $9.99
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Quest for Infamy header

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Adventure indie game Quest for Infamy launched in 2014 from developer infamous-quests and publisher phoenix-online-publishing. With 124 Steam reviews at 85% positive and a $9.99 initial price, it fits a budget hidden-gem profile.

Overview

Quest for Infamy is a 2014 Adventure game developed by Infamous Quests and published by Phoenix Online Publishing. On Steam it has gathered 124 player reviews, 85% of them positive, which counts as a very positive reception among indie titles in the Adventure category. The game is available on linux, windows, and launched at $10. The pairing of developer Infamous Quests with publisher Phoenix Online Publishing is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 7,000 to 16,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Quest for Infamy can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

124

Positive

85%

Steam appid

264560

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

7K to 16K

units (median: 12K)

≈ $40K to $94K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

7K median 16K
+ How is this calculated?
124 reviews × NB(95) = 11,780 median units
Factor Adjustment
base +50
year_2014 +30
price_$10 -5
positive_85% +10
genre_Adventure +10
final NB 95

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Quest for Infamy at roughly 7,000 to 16,000 copies, with a median around 12,000, derived from its 124 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $67K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $2.49

Across 6 observed UTC days from 2026-07-29 to 2026-09-02, the daily lowest tracked USD price across stores ranged from $2.49 to $2.49. The tracked-window low was $2.49 on 2026-07-29.

$1 $2 $3 07-2908-0508-1208-1908-2609-02 2026-07-29: $2.49 2026-08-05: $2.49 2026-08-12: $2.49 2026-08-19: $2.49 2026-08-26: $2.49 2026-09-02: $2.49 2026-07-29: $2.49 (tracked-window low) 2026-08-05: $2.49 (tracked-window low) 2026-08-12: $2.49 (tracked-window low) 2026-08-19: $2.49 (tracked-window low) 2026-08-26: $2.49 (tracked-window low) 2026-09-02: $2.49 (tracked-window low) Tracked-window low: $2.49 on 2026-07-29

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • GOG.com -75%
    $2.49 Buy
  • Steam reference
    $9.99 Buy
  • Humble Store
    $9.99 Buy
  • Green Man Gaming
  • Fanatical

Latest tracked store observations (2026-09-02 06:08 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

linuxwindows

Genres

AdventureIndieRPG

Frequently asked questions

How many copies has Quest for Infamy sold?
indielist estimates Quest for Infamy has sold between 7,068 and 16,492 units (median 11,780), derived from its 124 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Quest for Infamy?
Quest for Infamy was developed by Infamous Quests and published by Phoenix Online Publishing.
Who published Quest for Infamy?
Quest for Infamy was published by Phoenix Online Publishing, developed by Infamous Quests. See Phoenix Online Publishing's full catalogue and submission status on indielist.
When was Quest for Infamy released?
Quest for Infamy was released in 2014.
How many reviews does Quest for Infamy have on Steam?
Quest for Infamy has 124 Steam reviews, of which 85% are positive.
Is Quest for Infamy worth playing?
Steam players rate Quest for Infamy 85% positive across 124 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Quest for Infamy can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Infamous Quests's other releases and Phoenix Online Publishing's wider catalog are one click away, letting developers benchmark where Quest for Infamy sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Quest for Infamy page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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