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Relic Hunters Legend

Aug 14, 2025 Action $19.99
Developer Rogue Snail Publisher Rogue Snail
R
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Action indie game Relic Hunters Legend launched in 2025, developed and self-published by rogue-snail. Its Steam listing has 1,099 reviews with a mixed rating, and its initial price was $19.99; the engine is unspecified.

Overview

Relic Hunters Legend is a 2025 Action game developed by Rogue Snail and published by Rogue Snail. On Steam it has gathered 1,100 player reviews, 69% of them positive, which counts as a mixed-to-positive reception among indie titles in the Action category. The game is available on windows, and launched at $20. The pairing of developer Rogue Snail with publisher Rogue Snail is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 20,000 to 46,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Relic Hunters Legend can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

1,100

Positive

69%

Steam appid

633080

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

20K to 46K

units (median: 33K)

≈ $226K to $528K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

20K median 46K
+ How is this calculated?
1,100 reviews × NB(30) = 33,000 median units
Factor Adjustment
base +50
year_2025 -10
price_$20 0
positive_69% -10
final NB 30

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Relic Hunters Legend at roughly 20,000 to 46,000 copies, with a median around 33,000, derived from its 1,100 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $377K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

2 observed days · window low $19.99

Across 2 observed UTC days from 2026-10-13 to 2026-10-20, the daily lowest tracked USD price across stores ranged from $19.99 to $19.99. The tracked-window low was $19.99 on 2026-10-13.

$17 $19 $22 10-1310-20 2026-10-13: $19.99 2026-10-20: $19.99 2026-10-13: $19.99 (tracked-window low) 2026-10-20: $19.99 (tracked-window low) Tracked-window low: $19.99 on 2026-10-13

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $19.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-10-20 05:36 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureIndieRPG

Frequently asked questions

How many copies has Relic Hunters Legend sold?
indielist estimates Relic Hunters Legend has sold between 19,800 and 46,200 units (median 33,000), derived from its 1,100 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Relic Hunters Legend?
Relic Hunters Legend was developed by Rogue Snail and published by Rogue Snail.
Who published Relic Hunters Legend?
Relic Hunters Legend was published by Rogue Snail, developed by Rogue Snail. See Rogue Snail's full catalogue and submission status on indielist.
When was Relic Hunters Legend released?
Relic Hunters Legend was released in 2025.
How many reviews does Relic Hunters Legend have on Steam?
Relic Hunters Legend has 1,100 Steam reviews, of which 69% are positive.
Is Relic Hunters Legend worth playing?
Steam players rate Relic Hunters Legend 69% positive across 1,100 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Relic Hunters Legend can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, Geometry Dash, ranked by shared tags and genre rather than by ad spend. On the developer side, Rogue Snail's other releases and Rogue Snail's wider catalog are one click away, letting developers benchmark where Relic Hunters Legend sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Relic Hunters Legend page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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