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Reus 2

May 28, 2024 Indie $24.99
Developer Abbey Games Publisher Firesquid
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Reus 2 is a 2024 indie strategy simulation game. It has garnered 2,073 Steam reviews. Publisher and developer attribution are not yet imported.

Overview

Reus 2 is a 2024 Indie game developed by Abbey Games and published by Firesquid. On Steam it has gathered 2,249 player reviews, 95% of them positive, which counts as a very positive reception among indie titles in the Indie category. The game is available on windows, and launched at $25. The pairing of developer Abbey Games with publisher Firesquid is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Indie projects reach the market. indielist's white-box model estimates its lifetime sales at roughly 88,000 to 205,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Reus 2 can be compared against similar Indie titles and benchmarked on review counts and estimated sales.

Reviews

2,249

Positive

95%

Steam appid

1875060

Engine

n/a

Sales estimate

vv1.0

88K to 205K

units (median: 146K)

$1.3M to $2.9M net revenue (Steam cut + refunds + regional discount applied)

88Kmedian205K

indielist estimates lifetime unit sales for Reus 2 at roughly 88,000 to 205,000 copies, with a median around 146,000, derived from its 2,249 Steam reviews using a multi-factor Boxleiter model (version v1.0). That median maps to approximately $2.1M in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

90d · low $14.03

Over the last 90 days the price ranged from $14.03 to $24.99, averaging $23.02 across 3 discount windows, with a historical low of $14.03 on 2026-03-31.

$12 $20 $27 03-0903-2704-1405-0105-1906-06 2026-03-09: $24.99 2026-03-10: $24.99 2026-03-11: $24.99 2026-03-12: $24.99 2026-03-13: $24.99 2026-03-14: $24.99 2026-03-15: $24.99 2026-03-16: $24.99 2026-03-17: $24.99 2026-03-18: $24.99 2026-03-19: $24.99 2026-03-20: $24.99 2026-03-21: $24.99 2026-03-22: $24.99 2026-03-23: $24.99 2026-03-24: $24.99 2026-03-25: $24.99 2026-03-26: $24.99 2026-03-27: $24.99 2026-03-28: $24.99 2026-03-29: $24.99 2026-03-30: $24.99 2026-03-31: $14.03 (historical low) 2026-04-01: $14.03 (historical low) 2026-04-02: $14.03 (historical low) 2026-04-03: $14.03 (historical low) 2026-04-04: $14.03 (historical low) 2026-04-05: $14.03 (historical low) 2026-04-06: $14.03 (historical low) 2026-04-07: $24.99 2026-04-08: $24.99 2026-04-09: $24.99 2026-04-10: $24.99 2026-04-11: $24.99 2026-04-12: $24.99 2026-04-13: $24.99 2026-04-14: $24.99 2026-04-15: $24.99 2026-04-16: $24.99 2026-04-17: $24.99 2026-04-18: $18.50 2026-04-19: $18.50 2026-04-20: $18.50 2026-04-21: $18.50 2026-04-22: $24.99 2026-04-23: $24.99 2026-04-24: $24.99 2026-04-25: $24.99 2026-04-26: $24.99 2026-04-27: $24.99 2026-04-28: $24.99 2026-04-29: $24.99 2026-04-30: $24.99 2026-05-01: $24.99 2026-05-02: $24.99 2026-05-03: $24.99 2026-05-04: $24.99 2026-05-05: $24.99 2026-05-06: $24.99 2026-05-07: $24.99 2026-05-08: $24.99 2026-05-09: $24.99 2026-05-10: $24.99 2026-05-11: $24.99 2026-05-12: $24.99 2026-05-13: $24.99 2026-05-14: $16.69 2026-05-15: $16.69 2026-05-16: $16.69 2026-05-17: $16.69 2026-05-18: $16.69 2026-05-19: $16.69 2026-05-20: $16.69 2026-05-21: $16.69 2026-05-22: $16.69 2026-05-23: $24.99 2026-05-24: $24.99 2026-05-25: $24.99 2026-05-26: $24.99 2026-05-27: $24.99 2026-05-28: $24.99 2026-05-29: $24.99 2026-05-30: $24.99 2026-05-31: $24.99 2026-06-01: $24.99 2026-06-02: $24.99 2026-06-03: $24.99 2026-06-04: $24.99 2026-06-05: $24.99 2026-06-06: $24.99 Historical low: $14.03 on 2026-03-31

Synthetic series for demo. Real ITAD price history loads after Day 3 ingest.

Where to buy

Affiliate disclosure
  • Fanatical -58%
    $11.81 Buy
  • Steam reference -50%
    $12.49 Buy
  • GOG.com -50%
    $12.49 Buy
  • Humble Store
    $24.99 Buy
  • Green Man Gaming

Live prices from public feeds, cheapest first. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Tags

God GameColony SimPuzzleCity BuilderBase-BuildingManagementStrategyResource ManagementSandboxNatureTurn-BasedSimulationRelaxing2DLife SimSingleplayerBuildingIndieColorfulExploration

Frequently asked questions

How many copies has Reus 2 sold?
indielist estimates Reus 2 has sold between 87,711 and 204,659 units (median 146,185), derived from its 2,249 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Reus 2?
Reus 2 was developed by Abbey Games and published by Firesquid.
When was Reus 2 released?
Reus 2 was released in 2024.
How many reviews does Reus 2 have on Steam?
Reus 2 has 2,249 Steam reviews, of which 95% are positive.

Frequently asked questions

How many copies has Reus 2 sold?
indielist estimates Reus 2 has sold between 87,711 and 204,659 units (median 146,185), derived from its 2,249 Steam reviews with the white-box Boxleiter vv1.0 method. The full breakdown is shown on the page.
Who developed Reus 2?
Reus 2 was developed by Abbey Games and published by Firesquid.
When was Reus 2 released?
Reus 2 was released in 2024.
How many reviews does Reus 2 have on Steam?
Reus 2 has 2,249 Steam reviews, of which 95% are positive.

Ecosystem

indielist positions Reus 2 within the Indie segment so players can surface comparable titles by shared tags and genre rather than by storefront promotion. On the developer side, Abbey Games's other releases and Firesquid's wider catalog are one click away, letting developers benchmark where Reus 2 sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Reus 2 page serves three audiences at once: players hunting their next Indie game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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