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Roots Devour

Jan 27, 2026 Adventure $14.99
Developer Rewinding Games Publisher GCORES PUBLISHING
R
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Adventure indie game Roots Devour comes from Rewinding Games and was published by Gcores Publishing in 2026. It has 573 Steam reviews with 73% positive sentiment, putting it in a mixed-to-positive range, and launched at $14.99.

Overview

Roots Devour is a 2026 Adventure game developed by Rewinding Games and published by GCORES PUBLISHING. On Steam it has gathered 478 player reviews, 73% of them positive, which counts as a mixed-to-positive reception among indie titles in the Adventure category. The game is available on windows, and launched at $15. The pairing of developer Rewinding Games with publisher GCORES PUBLISHING is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Adventure projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 14,000 to 33,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Roots Devour can be compared against similar Adventure titles and benchmarked on review counts and estimated sales.

Reviews

478

Positive

73%

Steam appid

2612690

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

14K to 33K

units (median: 24K)

≈ $123K to $286K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

14K median 33K
+ How is this calculated?
478 reviews × NB(50) = 23,900 median units
Factor Adjustment
base +50
year_2026 -10
price_$15 0
positive_73% 0
genre_Adventure +10
final NB 50

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Roots Devour at roughly 14,000 to 33,000 copies, with a median around 24,000, derived from its 478 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $205K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

14 observed days · window low $11.99

Across 14 observed UTC days from 2026-07-15 to 2026-09-02, the daily lowest tracked USD price across stores ranged from $11.99 to $14.99. The tracked-window low was $11.99 on 2026-07-15.

$10 $13 $16 07-1507-1807-2007-2908-1209-02 2026-07-15: $11.99 2026-07-16: $11.99 2026-07-17: $11.99 2026-07-18: $11.99 2026-07-19: $11.99 2026-07-20: $11.99 2026-07-21: $11.99 2026-07-22: $11.99 2026-07-29: $14.99 2026-08-05: $14.99 2026-08-12: $14.99 2026-08-19: $14.99 2026-08-26: $14.99 2026-09-02: $14.99 2026-07-15: $11.99 (tracked-window low) 2026-07-16: $11.99 (tracked-window low) 2026-07-17: $11.99 (tracked-window low) 2026-07-18: $11.99 (tracked-window low) 2026-07-19: $11.99 (tracked-window low) 2026-07-20: $11.99 (tracked-window low) 2026-07-21: $11.99 (tracked-window low) 2026-07-22: $11.99 (tracked-window low) 2026-07-29: $14.99 2026-08-05: $14.99 2026-08-12: $14.99 2026-08-19: $14.99 2026-08-26: $14.99 2026-09-02: $14.99 Tracked-window low: $11.99 on 2026-07-15

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-02 07:28 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

AdventureIndieStrategy

Frequently asked questions

How many copies has Roots Devour sold?
indielist estimates Roots Devour has sold between 14,340 and 33,460 units (median 23,900), derived from its 478 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Roots Devour?
Roots Devour was developed by Rewinding Games and published by GCORES PUBLISHING.
Who published Roots Devour?
Roots Devour was published by GCORES PUBLISHING, developed by Rewinding Games. See GCORES PUBLISHING's full catalogue and submission status on indielist.
When was Roots Devour released?
Roots Devour was released in 2026.
How many reviews does Roots Devour have on Steam?
Roots Devour has 478 Steam reviews, of which 73% are positive.
Is Roots Devour worth playing?
Steam players rate Roots Devour 73% positive across 478 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Roots Devour can compare it on indielist against semantically similar Adventure titles such as Subnautica, Raft, Satisfactory, Human Fall Flat, ranked by shared tags and genre rather than by ad spend. On the developer side, Rewinding Games's other releases and GCORES PUBLISHING's wider catalog are one click away, letting developers benchmark where Roots Devour sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Roots Devour page serves three audiences at once: players hunting their next Adventure game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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