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Runbow

Nov 18, 2016 Action $14.99
Developer 13AM Games Publisher 13AM Games
R
Runbow header

Profile updated

Action indie game Runbow leans on its core genre hook rather than tag-defined niches. Released in 2016 and self-published by 13AM Games, it has 121 Steam reviews with 86% positive sentiment, giving it an underrated profile at a $14.99 initial price.

Overview

Runbow is a 2016 Action game developed by 13AM Games and published by 13AM Games. On Steam it has gathered 106 player reviews, 86% of them positive, which counts as a very positive reception among indie titles in the Action category. The game is available on windows, and launched at $15. The pairing of developer 13AM Games with publisher 13AM Games is one of the studio-publisher relationships indielist tracks, letting players find comparable games and letting developers and investors study how Action projects reach the market. indielist's white-box method estimates its lifetime sales at roughly 6,000 to 13,000 units, with the full Boxleiter factor breakdown shown on this page rather than a single black-box figure. Within indielist's catalog of indie games mapped to their studios, publishers, and funding, Runbow can be compared against similar Action titles and benchmarked on review counts and estimated sales.

Reviews

106

Positive

86%

Steam appid

464650

Engine

Unknown

Players (snapshot)

Unavailable

Sales estimate

v1.0

6K to 13K

units (median: 10K)

≈ $49K to $114K modeled net revenue (fixed store-cut, refund, and regional-price assumptions applied)

6K median 13K
+ How is this calculated?
106 reviews × NB(90) = 9,540 median units
Factor Adjustment
base +50
year_2016 +30
price_$15 0
positive_86% +10
final NB 90

Heuristic display range: median × [0.6, 1.4]. Boundary protection: NB ∈ [15, 150].

Methodology & limitations

Sales estimates use an additive Boxleiter-derived heuristic against public Steam review counts. They are not authoritative sales data, and the fixed display range is not a statistically validated confidence interval. Actual results may fall outside it, especially for deeply discounted or bundle-heavy titles. Algorithm version v1.0. Read the exact method and validation status.

indielist estimates lifetime unit sales for Runbow at roughly 6,000 to 13,000 copies, with a median around 10,000, derived from its 106 Steam reviews using a multi-factor Boxleiter method (version v1.0). That median maps to approximately $82K in net revenue after Steam's 30% cut, regional pricing, and refunds. Unlike black-box trackers, the full calculation is shown on this page: a base review-to-sales multiplier is adjusted for release year, launch price, review sentiment, studio size, and genre, and every adjustment is listed so developers, publishers, and investors can audit exactly how the figure was reached. The range itself reflects genuine uncertainty — review-to-sales ratios vary widely between games — so indielist publishes a low, median, and high band rather than a false-precision single number, and treats free-to-play, heavily discounted, and bundle-distributed titles as having wider error margins still.

Price history

6 observed days · window low $14.99

Across 6 observed UTC days from 2026-07-31 to 2026-09-04, the daily lowest tracked USD price across stores ranged from $14.99 to $14.99. The tracked-window low was $14.99 on 2026-07-31.

$12 $14 $16 07-3108-0708-1408-2108-2809-04 2026-07-31: $14.99 2026-08-07: $14.99 2026-08-14: $14.99 2026-08-21: $14.99 2026-08-28: $14.99 2026-09-04: $14.99 2026-07-31: $14.99 (tracked-window low) 2026-08-07: $14.99 (tracked-window low) 2026-08-14: $14.99 (tracked-window low) 2026-08-21: $14.99 (tracked-window low) 2026-08-28: $14.99 (tracked-window low) 2026-09-04: $14.99 (tracked-window low) Tracked-window low: $14.99 on 2026-07-31

Real store observations · daily lowest tracked USD price across stores · missing days are not filled.

Where to buy

Affiliate disclosure
  • Steam reference
    $14.99 Buy
  • Green Man Gaming
  • Fanatical
  • Humble Store
  • GOG.com

Latest tracked store observations (2026-09-04 05:49 UTC), cheapest first. Prices may have changed since observation. Some are affiliate links — we may earn a commission at no extra cost to you. Learn more.

Platforms

windows

Genres

ActionAdventureCasualIndieRacing

Frequently asked questions

How many copies has Runbow sold?
indielist estimates Runbow has sold between 5,724 and 13,356 units (median 9,540), derived from its 106 Steam reviews with the white-box Boxleiter v1.0 method. The full breakdown is shown on the page.
Who developed Runbow?
Runbow was developed by 13AM Games and published by 13AM Games.
Who published Runbow?
Runbow was published by 13AM Games, developed by 13AM Games. See 13AM Games's full catalogue and submission status on indielist.
When was Runbow released?
Runbow was released in 2016.
How many reviews does Runbow have on Steam?
Runbow has 106 Steam reviews, of which 86% are positive.
Is Runbow worth playing?
Steam players rate Runbow 86% positive across 106 reviews. indielist doesn't score games editorially; it surfaces public review sentiment and a white-box sales estimate so you can judge reception and reach yourself.

Ecosystem

Players looking for games like Runbow can compare it on indielist against semantically similar Action titles such as Terraria, Rust, Phasmophobia, The Forest, ranked by shared tags and genre rather than by ad spend. On the developer side, 13AM Games's other releases and 13AM Games's wider catalog are one click away, letting developers benchmark where Runbow sits among a studio's body of work and how its publisher's portfolio performs. Because indielist maps studios, publishers, games, and funding into one connected graph, the same Runbow page serves three audiences at once: players hunting their next Action game, developers studying how comparable projects were positioned and what they sold, and investors tracing which teams and labels are active in the space. A machine-readable markdown mirror of this page is published at the same path with a .md suffix for AI assistants, and its review, price, and sales-estimate figures are refreshed on a schedule rather than frozen at launch.

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